PineTree2.0
Smash Cadet
Keeping all the same tech (unless you think it should be added or taken out), what changes should they make?
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Oh yeah I have only played smash 4 online through 3ds which was bad and I understand on the WiiU it's probably better, but by "good online" I meant it would be cool if we got to have access to more stages than FD and possibly have the option to play sets.Online play (honestly I don't know about your experience with Sm4sh netplay, but it is pretty damn good for me. Of course there will be SOME lag, please understand).
No it isn't. Yoshi's shield is unique also in the respect that he receives no shield stun. You couldn't allow yoshi to jump while retaining no shieldstun. Adding jump OoS would destroy his op platform shieldgame, so it would not necessarily even make him a better char.^THIS^ It's just so dumb it isn't
They should keep it the same, but put in more characters, more stages, and improve the graphics.Keeping all the same tech (unless you think it should be added or taken out), what changes should they make?
Did you beat the elite four 20 times in a row without any pokemon fainting, and using no items? That's how I got him at least.They should make it easier to unlock sonic. I've been trying all-star mode (very hard) with pichu for weeks now, and I still can't beat it.
Let me be the first to state the obvious....they already re released melee based on what people want. its called PM
Guess I don't know enough about him.No it isn't. Yoshi's shield is unique also in the respect that he receives no shield stun. You couldn't allow yoshi to jump while retaining no shieldstun. Adding jump OoS would destroy his op platform shieldgame, so it would not necessarily even make him a better char.
Wavedashing is a core part of the competitive scene and removing it would really hurt the game.Remove wavedashing and nerf Fox
Might wanna open that spoiler bracket dudeWavedashing is a core part of the competitive scene and removing it would really hurt the game.
I like how phantom hits work. It makes more sense than having you get hit with knockback by an attack when the hit/hurt boxes are tangential. I find that phantom hits are the best solution to that scenario.I am somewhat indifferent about invisible ceiling glitch and phantom hits. I love seeing phantom rests on my Jiggs friend.