DarkDragon7
Smash Apprentice
Ok sorry about the long title... anyways I've been sitting on this idea for a while and I REALLY strongly suggest it would be put into play in the next Smash Brothers. It's kinda like the capsule system in DBZ Budokai (I know... eww).
Anyways, each character should have a certain number of slots like say 10 or so, and that would allow for custom configuration of your characters. These slots would be fitted with items, each that take up slots towards your 10 point total.
Let me use Link as an example. As you play through the game, you unlock his steel boots. You could equip them on Link so when you played as your custom Link, he couldn't run and his jumps would be horrible but you'd have so much weight that it would take you to nearly 400% to die. Or a longshot that would increase the size of his hookshot's throw range. Or how about a stun blaster for Fox? A rapid fire for Falco? And probably many more. One that comes to mind to is make Roy equip a different sword with it's sweet spot at the tip. I think this would just add diversity between different characters and actually strengthen certain characters.
This could also change certain moves. Ness could have different PK moves rather then just fire, flash, and thunder. You could take out one and substitute it with another, in the same button configuration that they had.
What do you think? I think it would just be good to see some cool items like the mirror sheild, having the racoon tail as Mario, Bowser having his chomp from Super Mario RPG along with Mario's hammer. I just think that by having more customization over my fighters in a game, that I can enjoy it more. This helps a lot too when trying to make scenarios that me and my friends play. Different equipment would definately be in order if you try and reinact say Super Mario RPG.
Anyways, each character should have a certain number of slots like say 10 or so, and that would allow for custom configuration of your characters. These slots would be fitted with items, each that take up slots towards your 10 point total.
Let me use Link as an example. As you play through the game, you unlock his steel boots. You could equip them on Link so when you played as your custom Link, he couldn't run and his jumps would be horrible but you'd have so much weight that it would take you to nearly 400% to die. Or a longshot that would increase the size of his hookshot's throw range. Or how about a stun blaster for Fox? A rapid fire for Falco? And probably many more. One that comes to mind to is make Roy equip a different sword with it's sweet spot at the tip. I think this would just add diversity between different characters and actually strengthen certain characters.
This could also change certain moves. Ness could have different PK moves rather then just fire, flash, and thunder. You could take out one and substitute it with another, in the same button configuration that they had.
What do you think? I think it would just be good to see some cool items like the mirror sheild, having the racoon tail as Mario, Bowser having his chomp from Super Mario RPG along with Mario's hammer. I just think that by having more customization over my fighters in a game, that I can enjoy it more. This helps a lot too when trying to make scenarios that me and my friends play. Different equipment would definately be in order if you try and reinact say Super Mario RPG.