Simply put, this is how I think playable olimar will be played.
Down Special - Pikmin Uproot. This is the only speicial move I can think of and is very important to his moveset. He pulls out a Pikmin (up to five can be on the battlefield at one time, he starts out with one at the beginning of the battle) who follow him as he jumps and runs around the battlefield. Now, Olimar needs the pikmin to attack, so he'll take the ones following him and smack his opponents with them. However, Olimar has one fatal weakness: if he runs out of Pikmin, he can't attack. How does he run out? If they fall off the stage, then they of course aren't usable. Also, sometimes the pikmin separate and don't follow Olimar (much like the game). Olimar can gain them back, but he has to run back to where they are. Also, while they are seperate, opponents can attack them. This does no damage to Olimar, it just knocks the Pikmin around, but if one falls off the stage in all this, he's lost and Olimar has to uproot another.
That's my idea. Thoughts?
Down Special - Pikmin Uproot. This is the only speicial move I can think of and is very important to his moveset. He pulls out a Pikmin (up to five can be on the battlefield at one time, he starts out with one at the beginning of the battle) who follow him as he jumps and runs around the battlefield. Now, Olimar needs the pikmin to attack, so he'll take the ones following him and smack his opponents with them. However, Olimar has one fatal weakness: if he runs out of Pikmin, he can't attack. How does he run out? If they fall off the stage, then they of course aren't usable. Also, sometimes the pikmin separate and don't follow Olimar (much like the game). Olimar can gain them back, but he has to run back to where they are. Also, while they are seperate, opponents can attack them. This does no damage to Olimar, it just knocks the Pikmin around, but if one falls off the stage in all this, he's lost and Olimar has to uproot another.
That's my idea. Thoughts?