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I'd like advanced techs to go please.

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True Fool

Smash Ace
Joined
Jul 27, 2007
Messages
524
Location
Vegas
Now, bear with me. I love the competitive scene, I like being able to go to tourneys and play against genuinely good players. But the learning curve for the advanced techniques have become glaringly apparent to me when trying to show my friends how to use them. I've shown them videos, I've demonstrated myself, and nothing, they still can't L-cancel.

I have one friend who can keep up with advanced techs(the only one out of them who does them himself), and it gets pretty annoying that he's the only person I can play competitively with. I just don't have the money to go to a bunch of tourneys, it's not as if I win(yeah, that sounds lame, but I can't beat a few people in my local tourney). I don't want it to take another 2-3 years for my friends to figure out how to play the game.
 

Junpappy

Smash Lord
Joined
Sep 18, 2006
Messages
1,439
Location
aZ
The learning curve isn't that high for advanced techniques; your friends just don't practice enough (or at all I'm guessing).

If there are people that beat you at local tourneys, why don't you get in touch with them on smashboards and play with them more often?
 

Michael Blaine

Smash Apprentice
Joined
Nov 3, 2005
Messages
182
You have nothing to worry about. I'm sure new techs will be found, but I suspect for the most part they will either be character specific or not very useful or necessary .
 

True Fool

Smash Ace
Joined
Jul 27, 2007
Messages
524
Location
Vegas
Well, I know that there's absolutely no way of avoiding advanced techs all together, but I really hope they aren't so apparently brain-breaking as they are now. I want more people to play with.

And just in response to the local tourney question, none of them are particularly interested in knowing me, and I don't blame them, I hardly say a word when I'm there. Guess that's really my fault :/
 

Foxman15

Smash Journeyman
Joined
Jan 26, 2007
Messages
283
Location
MN
If it weren't for advanced techniques, I don't believe there would be any competetive scene. However, just how the game is designed, there are bound to be advanced techniques if they were meant to be in or not. This could just mean combos to be found/exploited, because to me combos are techniques.
 

MetaKnight0

Smash Lord
Joined
Jun 8, 2003
Messages
1,143
Location
Ontario, Canada
It's not the learning curve, it's the perception of the game.

SSBM is not a fighting game in the classical sense. It's a brawler with Nintendo characters. It's makes sense for people to classify it as a casual game as such, since Mario, Link, Pikachu, Kirby and almost everyone else has been presented for years in a light-hearted way. It doesn't make sense for people to take such a light-hearted game and go hardcore.

If this were a game which derives from a competitive core (take whatever fighting game, shooting game, whatnot), and there is suddenly much more incentive to get competitive, because that is how the game was meant to play.

We will still have advanced techniques, either of our own construct or built within the game. We will still have complainers who hate advanced techniques of all kinds and think competitive gaming is bull****. We will still have friends who cannot short hop for the life of them. The perceptions will be the same.
 
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