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I thought the Metal Primids were bad. (Giant Diddy)

Master Knight DH

Smash Journeyman
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Apr 1, 2008
Messages
460
http://www.youtube.com/watch?v=rm0ERNJWp-M&fmt=18

At least the Metal Primids could be defeated by a consistent method used by multiple characters, and their fights actually made any trace of sense. But everything involving GD blows my mind. At least I have Diddy among my mains or else I might have taken more time to figure out any workable method to beat GD. (Yes, this was on Intense. I'm actually surprised I didn't get killed at all the whole way through the battle.)


http://www.youtube.com/watch?v=7biCIe8yM-4&fmt=18

It's official: SSE is a failure in being balanced. The Canyon is just horrible. I'm so glad I'm down to 8 stages and the Great Maze.
 

ExCeL 52

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Yeah.. when I first got this game.. I had trouble beating him on intense.. it took me like two or three times.
 

Master Knight DH

Smash Journeyman
Joined
Apr 1, 2008
Messages
460
Yeah.. when I first got this game.. I had trouble beating him on intense.. it took me like two or three times.
I'm guessing he kept eating through your stock?

Yeah, GD fight was **** annoying, but the way you took him down is pretty much the best way to do it =D
And unfortunately rather cheap.

I actually shined him to death. Shine, shine, shine.
What the?


Anyway, I added a video about that stupid Canyon stage on Intense.
 

t3h n00b

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Jan 17, 2008
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I really didn't have trouble on intense. I faintly remember just spamming aerials without much resistance. I think I may have used Diddy too.
 

Sosuke

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Wow those fire guys looked broken.
 

AranOcean

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AranOcean
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He just made getting Jiggz in SSE a lot more of a challenge than it needed to. And as if regular-sized Diddy Kong was bad enough. Sakurai just needed to make him uber.
 

t3h n00b

Smash Ace
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Jan 17, 2008
Messages
961
Location
Laurel, Maryland
Lol I remember what I did now. I spammed Diddy's dash attack. It has no lag afterwards if you guys are having trouble you should try it.
 
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