Neokun
Smash Apprentice
Now, I apologize in advance if you clicked on this thread specifically to flame me about doing the ol' "omg
I made up an AT" jig. I really hate all that, all the hooplah about who would discover what first and the goofy name giving and whatnot...
Pit isnt even my main. I play TLink, Rob, and Lucario most of the time. But I was smoking a good amount of decent herb and playing through the 100-Man Brawls [I beat them with everyone by the way :D] and I noticed...
If you use Pit's Up+B on the ground he pushes up rather quickly into a different length hop into what we normally have available...this could be used in strategy, but then I noticed if you use an aerial [directional, left right up down usually, but neutrals work too] you can push into what seems like a perfectly spaced aerial every time...
I **** you not, it was working over and over...but then again those alloys are ********. I havent had a chance to test it on another human yet so does anyone want to try that?
UP+B -> Direction + Aerial move = win approach?
I made up an AT" jig. I really hate all that, all the hooplah about who would discover what first and the goofy name giving and whatnot...
Pit isnt even my main. I play TLink, Rob, and Lucario most of the time. But I was smoking a good amount of decent herb and playing through the 100-Man Brawls [I beat them with everyone by the way :D] and I noticed...
If you use Pit's Up+B on the ground he pushes up rather quickly into a different length hop into what we normally have available...this could be used in strategy, but then I noticed if you use an aerial [directional, left right up down usually, but neutrals work too] you can push into what seems like a perfectly spaced aerial every time...
I **** you not, it was working over and over...but then again those alloys are ********. I havent had a chance to test it on another human yet so does anyone want to try that?
UP+B -> Direction + Aerial move = win approach?