BronzeGreekGod
Smash Lord
- Joined
- May 26, 2012
- Messages
- 1,638
The stage builder is pretty cool, and has some great features, and in theory it should be amazing, but there are a crap load of limitations with its mechanics. Before i even go into the addons that would be nice, let me talk about that piece:
One simple thing that absolutely 100% needs to be added is the ability to select a piece of stage that you built, and move it/re-size it as you please. Its completely impossible to create a stage because if you make any mistakes on size or placement of something you drew, you have to start over! It takes ALL the fun out of making a stage and is a real problem.
Another thing is creating grabeable ledges. Like seriously, why does a ledge have to be shaped a specific way for it to be grabable? You should be able to pick ANY ledge on your stage and decide on it being grabable or not. PERIOD
Also, you should be able to either select "background item" or should be able to rotate the stage in any way you please when drawing so that you can give your stages some life in the background. Having new stages to fight on is great, but without any background added to your main stage it becomes very bland and boring. What if i want to make a castle, or cave, or ship based stage? I cant do that cause i can only draw a foreground, and a castle in the foreground really doesn't make sense to fight on. Background drawings wouldn't affect gameplay at all, they would just be aesthetic, and i really dont think this would be too difficult to do.
Although those are the main issues with the general mechanics, I would go as far as to say that the mechanics should work as in depth as a paint program. I should be able to draw and erase anything i want just like drawing a picture in paint (obviously this cant be 100% perfect because I'm sure there are some kind of complications with certain drawings showing up as a stage - but something can surely be done to emulate a paint program as closely as possible).
Now for other addons:
We really should be able to choose any existing stage platelet that already exists. I should be able to make a Metroid stage, or Mario stage or whatever stage i want using different platelets. This would really make stage creating more fun, and a lot less boring (seeing the same 3 backgrounds over and over can be extremely boring)!
Stage hazards. The hazards and platforms already provided are okay, and should be available to all stages, BUT if my above suggestion was incorporated, each platelet could also have its own stage hazards. If I made a Mario stage, I should be able to add warp pipes, or weight sensing platforms, if I make a StarFox stage, I should be able to add airwings, Zelda stage - tornadoes etc etc. These are just some examples which would make level editing a lott of fun.
Anyway, overall the smash bros stage editor needs a lot of work i think, and with the future release of Super Mario Maker, I really think it's time to give the smash bros stage editor some new features to allow stage creators to really have some fun putting things together.
Thoughts? If any? lol
One simple thing that absolutely 100% needs to be added is the ability to select a piece of stage that you built, and move it/re-size it as you please. Its completely impossible to create a stage because if you make any mistakes on size or placement of something you drew, you have to start over! It takes ALL the fun out of making a stage and is a real problem.
Another thing is creating grabeable ledges. Like seriously, why does a ledge have to be shaped a specific way for it to be grabable? You should be able to pick ANY ledge on your stage and decide on it being grabable or not. PERIOD
Also, you should be able to either select "background item" or should be able to rotate the stage in any way you please when drawing so that you can give your stages some life in the background. Having new stages to fight on is great, but without any background added to your main stage it becomes very bland and boring. What if i want to make a castle, or cave, or ship based stage? I cant do that cause i can only draw a foreground, and a castle in the foreground really doesn't make sense to fight on. Background drawings wouldn't affect gameplay at all, they would just be aesthetic, and i really dont think this would be too difficult to do.
Although those are the main issues with the general mechanics, I would go as far as to say that the mechanics should work as in depth as a paint program. I should be able to draw and erase anything i want just like drawing a picture in paint (obviously this cant be 100% perfect because I'm sure there are some kind of complications with certain drawings showing up as a stage - but something can surely be done to emulate a paint program as closely as possible).
Now for other addons:
We really should be able to choose any existing stage platelet that already exists. I should be able to make a Metroid stage, or Mario stage or whatever stage i want using different platelets. This would really make stage creating more fun, and a lot less boring (seeing the same 3 backgrounds over and over can be extremely boring)!
Stage hazards. The hazards and platforms already provided are okay, and should be available to all stages, BUT if my above suggestion was incorporated, each platelet could also have its own stage hazards. If I made a Mario stage, I should be able to add warp pipes, or weight sensing platforms, if I make a StarFox stage, I should be able to add airwings, Zelda stage - tornadoes etc etc. These are just some examples which would make level editing a lott of fun.
Anyway, overall the smash bros stage editor needs a lot of work i think, and with the future release of Super Mario Maker, I really think it's time to give the smash bros stage editor some new features to allow stage creators to really have some fun putting things together.
Thoughts? If any? lol