I agree it's easier. Because combos with non-melee top-tiers are actually good (don't need to play neutral game as long), dashes don't require as much of a distance from the neutral position (saves controller life), short hop jump glitch is fixed (so you have 1 frame bigger window, like Melee was originally intended), and characters have a lot less "useless" moves (so you can use more options). I'd mention Recoveries, but that's soon going to be fixed.
At a second glance, you'll probably notice that dispite making the game easier for lower level play, these are not really bad things. I can definately tell you for sure, Higher level play is still really hard and doesn't have room for much more than a little error.
At least from the perspective of a Luigi main, it's really nice to have more than a couple useful moves, not randomly die from Side B (small stages), and not be basically dead from getting knocked off stage recovery got a much needed buff). There's so much room for Meta Game I've been discovering that will only become publicly appearent over time...I get the impression the same is for majority of the cast considering how new the game is.
Easier or less bullcrap, it really depends on how you look at the half-filled glass.