PikaSwag
Smash Rookie
- Joined
- Dec 26, 2016
- Messages
- 16
So, i wanted to BREAK a character. who else could i pick?
Moves:
Normals:
Jabs: No change.
F-Tilt: Increased overall knockback and made the Hitbox slightly bigger.
D-Tilt: The Hitbox is now a bit more disjointed.
U-Tilt: The move is now faster.
Dash Attack: Completely changed. I gave it a different animation (Down smash), Removed the fire effect, and the move is now a multi hit, with a strong hit at the end.
Smashes:
U-Smash: Increased Knockback,Hitboxes are now bigger.
D-Smash: Reduced Ending Lag,Increased knockback, Hitboxes are now bigger.
F-Smash: The Hitbox is now disjointed and bigger. Increased Knockback.
Aerials:
N-Air: Hitbox is now bigger, Increased Knockback, Decreased Ending lag.
F-Air: The move can be canceled to any other aerial or jump after the second hit (frame 25).
U-Air: The move has a lot less ending lag, the angle it sends you at was changed from Sakurai to up. (can be canceled on frame 15).
B-Air: Hitbox is now bigger, Decreased ending lag.
D-Air: Hits 8 times instead of 6. Hitboxes come out 6 Frames earlier.
Throws:
U-Throw: Nothing.
D-Throw: Every hit before the strong one does 1 damage instead of 0. Strong hit has electric attribute.
F-Throw: Now a normal throw. (May look glitchy).
B-Throw: Harder to escape. Has electric attribute if it lands on the ground.
Grab range was increased.
Specials:
Side B: Hitbox is now bigger, Increased Knockback.
Side B (Air): Hitboxes are now bigger, Slightly increased damage.
Down B: Can be canceled as soon as on frame 2.
Neutral B: Hitbox is now bigger.
Up B: The move is now a multi hit. (6 Hits, 2 Damage each). has a strong hit at the end.
Attributes
-Air mobility was change to match Jigglypuff's.
-Running speed is increased.
-Longer wavedash/Dash Dance
-His jumps go slightly higher.
-Landing lag on all of his aerials was drastically reduced.
-Decreased shorthop height.
That's all! This is the first mod i've ever made.
Download link for current version: http://www.mediafire.com/file/ykqn3gijh3skb7b/Broken+Kirby.dat
Install the mod using either GCRebuilder or CrazyHand.
Tutorial can be found here: https://www.youtube.com/watch?v=fs1l5MGR9xc
(Also includes download links)
---------------------------------------------------------------------------------------------------------------------------------
My mains:
Melee: Secondaries:
Brawl: Secondaries:
Smash 4: Secondaries:
Moves:
Normals:
Jabs: No change.
F-Tilt: Increased overall knockback and made the Hitbox slightly bigger.
D-Tilt: The Hitbox is now a bit more disjointed.
U-Tilt: The move is now faster.
Dash Attack: Completely changed. I gave it a different animation (Down smash), Removed the fire effect, and the move is now a multi hit, with a strong hit at the end.
Smashes:
U-Smash: Increased Knockback,Hitboxes are now bigger.
D-Smash: Reduced Ending Lag,Increased knockback, Hitboxes are now bigger.
F-Smash: The Hitbox is now disjointed and bigger. Increased Knockback.
Aerials:
N-Air: Hitbox is now bigger, Increased Knockback, Decreased Ending lag.
F-Air: The move can be canceled to any other aerial or jump after the second hit (frame 25).
U-Air: The move has a lot less ending lag, the angle it sends you at was changed from Sakurai to up. (can be canceled on frame 15).
B-Air: Hitbox is now bigger, Decreased ending lag.
D-Air: Hits 8 times instead of 6. Hitboxes come out 6 Frames earlier.
Throws:
U-Throw: Nothing.
D-Throw: Every hit before the strong one does 1 damage instead of 0. Strong hit has electric attribute.
F-Throw: Now a normal throw. (May look glitchy).
B-Throw: Harder to escape. Has electric attribute if it lands on the ground.
Grab range was increased.
Specials:
Side B: Hitbox is now bigger, Increased Knockback.
Side B (Air): Hitboxes are now bigger, Slightly increased damage.
Down B: Can be canceled as soon as on frame 2.
Neutral B: Hitbox is now bigger.
Up B: The move is now a multi hit. (6 Hits, 2 Damage each). has a strong hit at the end.
Attributes
-Air mobility was change to match Jigglypuff's.
-Running speed is increased.
-Longer wavedash/Dash Dance
-His jumps go slightly higher.
-Landing lag on all of his aerials was drastically reduced.
-Decreased shorthop height.
That's all! This is the first mod i've ever made.
Download link for current version: http://www.mediafire.com/file/ykqn3gijh3skb7b/Broken+Kirby.dat
Install the mod using either GCRebuilder or CrazyHand.
Tutorial can be found here: https://www.youtube.com/watch?v=fs1l5MGR9xc
(Also includes download links)
---------------------------------------------------------------------------------------------------------------------------------
My mains:
Melee: Secondaries:
Brawl: Secondaries:
Smash 4: Secondaries:
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