Golem the Stern Father
Smash Champion
HURT AND HEAL: BRAWL
Hurt and Heal is a very simple game. Every character starts with a certain amount of points. Add points to one character and subtract points from another. Once a character reaches zero, that character is eliminated. This goes on till there’s only one standing. That is Hurt and Heal, now with SSBB!
The Rules
- You can only attack six times a day; three in the AM, three in the PM. (no double posting)
- Format your attack with color, or something, to avoid confusion.
- Every character has two attacks: A standard jab, which hurts 5 and heals 5, and a unique individual attack described below.
Final Smashes
Final Smashes come into play when there are 20 or fewer characters are left standing. (for later)
______________
Bowser – King of the Koopas and master of flawed evil strategies.
Flying Slam
Hurt: 8
Heal: 2
Captain Falcon – Pilot of the Blue Falcon, C. Falcon will show his moves.
Falcon Punch
Hurt: 0 (9 if this video link is posted)
Heal: 1
Diddy Kong – This crazy monkey scrambles all over the place.
Banana Peel
(Must attack different characters)
Hurt: 3
Hurt: 3
Heal: 5
Donkey Kong – Surprisingly agile, this unpopular ape packs a punch.
Giant Punch
Hurt: 8
Heal: 3
Falco – With wings filled with crumbs and razors, Falco joins the brawl.
Fsmash
Hurt: 6 (Main target)
Hurt: 2 (Character below the main target)
Heal: 3
Fox– The young space pilot flies into the fray.
Fox Illusion
Hurt: 4 (Main target)
Hurt: 3 (Character below main target)
Hurt: 2 (Second character below main target)
Heal: 4
Ganondorf – The lord of evil, just wants to play a little game.
Warlock Punch
Hurt: 10
Heal: 0
Ice Climbers – There’s safety in numbers, Nana and Popo get it done!
Ice Shot
(Can attack the same character)
Hurt: 3
Hurt: 3
Heal: 4
Ike – Prepare yourself, as Ike is fighting for his friends.
Quickdraw
Hurt: 7
Heal: 3
Heal: 1 (Another character)
Jigglypuff – This balloon Pokemon excels in recovery, and with hidden powers to boot.
Rest
Hurt: 2, 20 if target is next to and has posted exactly prior targeting Jigglypuff
Heal: 8
King Dedede – Self proclaimed king of Dreamland, D3 joins the free for all.
Infinite Chaingrab
Hurt: 7, 9 if target is Bowser, DK, Samus, Mario, or Luigi
Hurt: 4
Kirby – A Jack of all trades, Kirby attacks with his copy ability.
Copy
Hurt: - (Copy the base damage of any move from a living character)
Heal: - (Copy the base heal of the same move from a living character)
Link – The Hero of Time has a number of options despite his dismal recovery.
Arrows, Bombs, and Gale Boomerang
(Can attack the same character)
Hurt: 2
Hurt: 5
Hurt: 1
Heal: 2
Lucario – The Aura Pokemon becomes stronger as he weakens.
Aura Sphere
(Hurt depends on Lucario’s current HP)
Hurt: 6 (At 101 – 150)
Hurt: 8 (At 51 – 100)
Hurt: 10 (At 1 – 50)
Heal: 3
Lucas – Lucas, and his stylin’ hair leaps into the fray.
PK Thunder
(Must attack different characters)
Hurt: 2
Hurt: 2
Hurt: 2
Heal: 5
Luigi – The man in green,
Super Jump Punch
Hurt: 11
Heal: -1
Mario – Mr. Nintendo himself joins the brawl. Yahooooooooo!
Cape
Hurt: (Same amount of damage as the previous attack on Mario)
Heal: 4
Marth – A character of exact spacing, Marth and his Falchion join the fight.
Fsmash
Hurt: 6, 7 if the target is right above or below Marth
Heal: 4
Meta Knight – At least in this game, he doesn’t **** everything that moves.
Mach Tornado
(Must attack different targets)
Hurt: 4
Hurt: 4
Hurt: 4
Heal: 2
Mr. Game & Watch – He’s bringin’ the hurt, old school.
Judgment
Hurt: 5 (9 if posted on the ninth minute)
Heal: 3 (7 if posted on the seventh minute)
Ness – PK user from Onett, Ness packs some special abilities for a kid.
PSI Magnet
Hurt: 2
Heal: 8
Olimar – Using his Pikmin in any which way, Olimar commands a force.
Pikmin Throw
(Can attack the same character)
Hurt: 2
Hurt: 3
Hurt: 2
Heal: 2
Peach – This pestering pink princess packs a punch!
Dair
Hurt: 6
Heal: 4
Pikachu – With round cheeks and a jagged tail, the most well-known pokemon joins in!
Thunder
Hurt: 4 (Main target)
Hurt: 1 (Every character above the main target)
Heal: 3
Pit – “Nenenenenenenenenene!”
Wings of Icarus
Hurt: 1
Heal: 9
Pokemon Trainer – A character whose strength lies in adaptation.
Squirtle – Quick and agile, Squirtle can safely attack a multitude of enemies.
Withdraw
(Must attack different characters)
Hurt: 3
Hurt: 3
Heal: 3
Ivysaur – Though with terrible recovery, Ivysaur is very powerful situationally.
Bullet Seed
Hurt: 6, 9 if the target is exactly above or below PT
Heal: 1
Charizard – A heavyweight Pokemon, Charizard is a tank with wings.
Fly
Hurt: 2
Heal: 7
ROB – A fighting accessory? You got it!
Laser
Hurt: 1 (Every character)
Heal: 4
Samus – Comfortable at a distance, Samus attacks with a volley.
Grapple Beam
(Can only attack the characters at both ends of the list)
Hurt: 8
Heal: 4
Sheik – Just don’t call her he/she/it/potato.
Ftilt
Hurt: 3
Heal: 8
Snake – “It’s showtime!”
C4, Missile, and Grenades
(Must attack different characters)
Hurt: 5
Hurt: 3
Hurt: 2
Hurt: 2
Heal: 1
Sonic – Capable of answering mistakes with super sonic speed. Sonic is a force to be dealt with.
U-throw
Hurt: 3, 5 if post exactly prior targeted Sonic
Heal: 7
Toon Link – Paradox? Just don’t let the colorful and comedic appearance fool you.
Spin Attack
Hurt: 4 (Main target)
Hurt: 1 (The next 2 characters above and below the main target)
Heal: 3
Wario – Mario’s rival; He drives in style and smells like, well, you don’t want to know…
Wario Bike
Hurt: 8 (Main target)
Hurt: 2 (Second target)
Heal: 2
Wolf - Wolf can't let you do that.
Reflector
Hurt: 3
Heal: 7
Yoshi – Egg-tastic action await with this lovable dino.
Yoshi Bomb
Hurt: 6 (Main target)
Hurt: 2 (Character exactly above and below the main target)
Heal: 1
Zelda – Zelda while exceptional at KOs, depends on Sheik for damage.
Usmash
Hurt: 6, 8 if Sheik attacked in the AM
Heal: 3
Zero Suit Samus - Without her suit, Zamus is doomed alphabetically.
Plasma Wire
Hurt: 1 x # of characters between Zamus and target (Zelda = 1, Yoshi = 2, etc.). Caps at 10.
Heal: 4
Advanced Rules and Info
- HP cap for each character is at 150.
- Exact schedule is from 12 AM - 11:59AM to 12PM - 11:59PM
- Attacks describing "next to, above, below, etc." refer to the character's literal places on the list.
- The list cannot be rearranged.
- You must use every hurt attack and you cannot combine them, unless stated.
- A character cannot attack him/her/itself unless stated.
- Rules are subject to change as the game progresses.
- This is a game, so don’t get so worked up about your favorite character being eliminated. I can’t stress this enough for some of you. I repeat, this is simply a forum game. A FORUM GAME!
- Have fun, or else…