Frosty Yeti
Smash Rookie
Hey guys it's your boy Frosty Yeti here and I believe, and I'm sure some of you do too, that Ganondorf not only is a solid character; but can style harder than anyone else.
I am going to go into detail about Ganon's moves and how to style with them, plus how to combine moves with a perfect waveland and other advanced movement techniques. This guide is for flexing purposes only.
If you guys have any ideas on ways to style with moves I left out, let me know and I'll add it in! I will also provide gfycats for the techniques.
Color Coding:
Blue = Category of attack/movement
Pink = Specific attack/Breakdown of styling technique
Green = Style technique involving attack/movement in pink above
My B if this guide is hard to follow - hopefully I can improve the format in the future.
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Ganon's forward aerial has enormous range and knockback, as you probably already know. I am going to show you how to style with this mean punch.
At the beginning of a round, all you have to do to initiate this tech chase is to fair your opponent immediately. The trick is to suffocate you opponent with beefy fairs and allow no time for the neutral game to start up. Within 3-5 fairs, your opponent will be dead, and you will have only used one move on them. Very sick.
If you jump off the stage to edgeguard, or some other reason and you get hit with a falcon/ganon up-B or any move that will send you flying against the side of the stage, you will be able to walltech that. What you want to do here is walltech wall jump (by pressing a jump button as you wall tech) and throw out a fair-or any move for that matter- to smash the opponent off stage. This technique popularized by RockCrock is very stylish and also efficient. Here the RockCrock is being demonstrated by Renth: http://gfycat.com/BreakableActualGrison
Ahh, yes, the infamous "stomp". This move is dripping with style and disrespect. It is Ganon's strongest aerial, and the strongest meteor smash in the game. I am going to teach you how to style with the stomp.
The goal of this is to get as many of those juicy dairs as possible within a single tech chase. You may notice that once your opponent is at a high enough %, one dair pops them up into another dair. The third dair is where the hard reads come in. After 2 consecutive dairs, there is a good chance that your opponent is on the ground (unless they tech which is pretty rare). You must pick a direction you think they are going to roll (if at all), or react to a roll very quickly, and input a preemptive stomp. If you hit this third stomp, they will be sent flying back in the air ready to be hit with another. Then the cycle begins again. A little hard to get the techchase part down, but it is worth the practice. The dair techchase is popularized by Bizzarro Flame, one of the most stylish Ganons. Here is a video of him getting 6 stomps:
This technique can only be applied if you are on a stage with platforms, allowing wavelands. Say your opponent is trying to recover and you want to style on them with a dair, but in a way more flashy than running off and stomping them. Your opponent is recovering medium height/low, and you are on the stage. You want to face away from your opponent, perfect waveland off the leftmost or rightmost platform and stomp them into the shadow realm. This technique is super stylish and incorporates Ganon's abiility to waveland perfectly. Another technique popularized by Bizzarro Flame demonstrated here here:
http://gfycat.com/IcyWeeklyKingfisher
This technique is much harder to get and you might have to sacrifice a stock for it to work. The idea behind this one is to dair someone while they trying to recover, but make sure they are at a fairly low %, to bait a meteor cancel. You went to dair someone off-stage but oh no! They meteor cancelled it! Little do they know, you are prepared for this and dair them once more into the depths. Nothing looks sicker than two almost immediate off-stage stomps. In order to get this, you'll want the first stomp to be relatively high up above the bottom blast zone.
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As Ganon mains, we ALL know this ridiculous move. This crazy tilt has 80+ frames of start up lag, if you didn't already know. After the insane start up lag, Ganon slams his leg down to the ground and makes an fiery explosion. This move almost always insta-kills, as it has an inane amount of knockback.
If you want to unleash lethal amounts of style and disrespect, you may want to edgeguard with an up-tilt. Basically, your opponent is off-stage and you want to edgeguard in the most stylish way possible, so you walk up to the ledge and up-tilt. You need to time this very, very well to work and are going to want to start the up-tilt about a second and a half before you think your opponent is going to make it to the ledge or on stage. If you land the up-tilt the crowd will be instantly hard for you, guaranteed. The practicality for this move is extremely low considering it has the longest start up frames of any attack; if you land this awful move on someone, it will put a sour taste of disrespect in their mouth. Here is an example of this:
http://www.gfycat.com/BewitchedCoordinatedChital
This one is definitely harder to execute than the first one, IMO. For this technique, you'll want to be on a stage where Ganon's dair reaches below the platform (Yoshi's, FoD, and BTLF for tall characters). This also works MUCH better on fast fallers, so that helps too. To execute this technique, you need to make sure your opponent is directly under the platform that you are standing on. After you confirm that, shffl a dair and your opponent will fly upwards, after the shffl'd dair, immediately input and up-tilt. Chances are, your opponent won't DI the stomp and will land directly into the feared up-tilt. This works on fast fallers best at around 40-60 %. This is incredibly stylish and no one would have seen it coming. If you want to execute this even quicker, teeter-cancel your stomp at the edge of the platform and immediately perform an up-tilt. This causes the up-tilt to come out light years faster, but is much harder to pull off. Here is an example of Bizz pulling this off on stream: http://gfycat.com/SparklingEverlastingGoral
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Ganon's side-b special, or the Gerudo Dragon, is not all that great for normal gameplay. It has minimal range and not too many follow ups. Despite this move being a mediocre attack, it is an outstanding styling tool.
You can ledge cancel Ganon's side-b on the platforms of DL64 (not top one), FoD, Yoshi's, and Stadium. The easiest way to do this is to waveland off the platform and immediately side b the other way and hold forward until Ganon slides off the platform. This looks really slick and has no purpose except to look cool (which is what styling is mostly about). If you input another side-b the opposite way after it ledge cancels, you can get multiple in a row, like this: http://gfycat.com/DishonestWelloffIriomotecat
Ganon's version of the falcon punch, the Warlock Punch. This move is about a half-second longer than the Falcon Punch, making it that much more stylish. Here's how to style with this powerful move:
This method of styling requires precision and timing, and works best on Fox, Falcon, and Ganon. Basically, If your opponent's recovery is going to come up short, you run off, jump, and warlock punch. Ganon will fall at a decently fast rate and if you timed it correctly, he'll nail the opponent and send him/her flying to the side. If you can pull this off, you are infinitely stylish and will have everyone's jaw on the floor. Here is a gfycat of Kage doing this: http://gfycat.com/ValidCanineAfricanpiedkingfisher
Maybe the most stylish, yet effective finishing move Ganon has. While in the air, if you press down-b, Ganon will shoot down at a diagonal angle with purple mist around him. The tip of Ganon's foot during this attack is a strong spike, and will almost always KO. Very stylish move.
There isn't much you have to do with this move to be stylish, it's almost inherently stylish. When your opponent is recovering you just down-b them into the depths. While it is fairly simple in execution, there are many set-ups for it.
Examples: Tipman spike into Wizard's foot by Renth- http://gfycat.com/VelvetySecondhandKouprey , Down tilt into Wizard's Foot by Bizz - http://gfycat.com/EarnestThinBlackbuck , and many others.
I wasn't sure what to call this stylish technique, so I'll just refer to it as the Wizard's foot cancel. It is a rather unorthodox way to style, because it is used so little. To perform the WFC you must DJ FF and down-b JUST before you hit the ground and it will cancel the first purple part of the Wizard's foot and just keep the last part of the animation (still has "shockwave" hitbox). It should look as though Ganon is a superhero/villain and just dropped down from the sky. Very interesting technique to do. You can also do this from a ledgehop, but the timing is more strict. Here it is being performed by Bizz: http://gfycat.com/PhonyDistinctIguanodon - I'm not sure how you could incorporate this with Ganon's superior movement, but I'm sure there are ways. You can also do this but with Ganon's side-b. If you follow the same procedure as the WFC it should look like this: http://gfycat.com/SmugUnawareBetafish this one is a little difficult to see, but Ganon's purple orb when he side-b's disappears instantly when it is cancelled.
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PERFECT WAVELAND INTO MOONWALK
This form of movement is pretty damn difficult if you don't already have a DJ perfect waveland and a moonwalk down. If you have those two techniques down, you should be ready to style some more by combining the two. All you do here is DJ (or just short hop), FF into a perfect waveland and execute a moonwalk input (half circle is usually easiest) before the waveland ends. What this does is extend Ganon's otherwise abysmal moonwalk distance. It is a pretty versatile technique and can be used in many stylish ways. *Means technique requires waveland moonwalk
You can actually waveland moonwalk to approach somebody and then grab them from behind. This is super stylish way of grabbing someone, and is a huge crowd pleaser. Executed by Bizz: http://gfycat.com/UglyMinorGemsbuck
In order to pull of this form of saucy movement, you need to be pretty comfortable with a normal perfect waveland moonwalk. In order to execute the "stickywalk" you must first perform a normal moonwalk. Near the end of your moonwalk input a 45 degree angle the opposite way. This will make Ganon (or any character, for that matter), slow down to a halt and then continue to run in slow motion. It is called the stickywalk because it looks like your character is running through molasses or something sticky. I personally LOVE styling with this technique, as it always excites the crowds.
Here is an example of Bizz performing a stickywalk: http://gfycat.com/wholefluidgelding#
Here is me performing a stickywalk (to prove I'm not a chump lmao - sorry for ****ty camera): http://gfycat.com/SnivelingBigGreatargus
Something that I love about the stickywalk is that you can mess with the time you input the 45 degree angle, thus changing the aesthetics of the stickywalk. Basically you can choose when to put your character in slow motion during the moonwalk. An example of a different stickywalk (about halfway through moonwalk): http://gfycat.com/IdealisticValidFreshwatereel - this is super fun to play around with and style on people.
The Hax Dash is a really sick way to regrab the ledge and refresh your invincibility, but it is a serious styling move as well. To perform a Hax dash you must DJ on the ledge, waveland back and grab the ledge. If you are super fast you can add a FF before you hit the ledge to speed the technique up a bit, but this is much harder to do with Ganon. This method was popularized by Hax when he used to play falcon, but it can be done with Ganon as well.
As I said already, all you do for this technique is DJ on to the ledge, waveland off and regrab the ledge. Very difficult to pull off if you aren't already proficient at Ganon's normal ledgedash. This move can be super stylish if you start doing it multiple times in a row. This technique is also super stylish due to its difficulty. Shown here by Renth: http://gfycat.com/BreakableQuerulousCaiman - soooo slick.
2.) Hax Dash DJ Waveland on Platform
Now this technique is A LOT harder than the basic Hax dash. To pull off this technique, you must Hax dash, DJ right after the waveland and then perfect waveland on the platform above. I am not sure where else this technique can be used but I've only seen it done on Battlefield. This is super hard to do and it is one of the most stylish way to get back on the stage. This is PseudoTurtle's bread and butter and he is known for doing it. To be honest, I have no idea how he does this because it seems impossible to me but mad props to him for pulling it off consistently. Here is PseudoTurtle performing this stylish technique: http://gfycat.com/LiquidSnoopyAgouti
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That's it, for now!
I am going to go into detail about Ganon's moves and how to style with them, plus how to combine moves with a perfect waveland and other advanced movement techniques. This guide is for flexing purposes only.
If you guys have any ideas on ways to style with moves I left out, let me know and I'll add it in! I will also provide gfycats for the techniques.
Color Coding:
Blue = Category of attack/movement
Pink = Specific attack/Breakdown of styling technique
Green = Style technique involving attack/movement in pink above
My B if this guide is hard to follow - hopefully I can improve the format in the future.
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AERIALS:
FAIR:
1.) Fair tech chase
At the beginning of a round, all you have to do to initiate this tech chase is to fair your opponent immediately. The trick is to suffocate you opponent with beefy fairs and allow no time for the neutral game to start up. Within 3-5 fairs, your opponent will be dead, and you will have only used one move on them. Very sick.
2.) The RockCrock (Walljump tech to fair)
If you jump off the stage to edgeguard, or some other reason and you get hit with a falcon/ganon up-B or any move that will send you flying against the side of the stage, you will be able to walltech that. What you want to do here is walltech wall jump (by pressing a jump button as you wall tech) and throw out a fair-or any move for that matter- to smash the opponent off stage. This technique popularized by RockCrock is very stylish and also efficient. Here the RockCrock is being demonstrated by Renth: http://gfycat.com/BreakableActualGrison
DAIR:
Ahh, yes, the infamous "stomp". This move is dripping with style and disrespect. It is Ganon's strongest aerial, and the strongest meteor smash in the game. I am going to teach you how to style with the stomp.
1.) Dair tech chase
The goal of this is to get as many of those juicy dairs as possible within a single tech chase. You may notice that once your opponent is at a high enough %, one dair pops them up into another dair. The third dair is where the hard reads come in. After 2 consecutive dairs, there is a good chance that your opponent is on the ground (unless they tech which is pretty rare). You must pick a direction you think they are going to roll (if at all), or react to a roll very quickly, and input a preemptive stomp. If you hit this third stomp, they will be sent flying back in the air ready to be hit with another. Then the cycle begins again. A little hard to get the techchase part down, but it is worth the practice. The dair techchase is popularized by Bizzarro Flame, one of the most stylish Ganons. Here is a video of him getting 6 stomps:
2.) Waveland off Dair
This technique can only be applied if you are on a stage with platforms, allowing wavelands. Say your opponent is trying to recover and you want to style on them with a dair, but in a way more flashy than running off and stomping them. Your opponent is recovering medium height/low, and you are on the stage. You want to face away from your opponent, perfect waveland off the leftmost or rightmost platform and stomp them into the shadow realm. This technique is super stylish and incorporates Ganon's abiility to waveland perfectly. Another technique popularized by Bizzarro Flame demonstrated here here:
http://gfycat.com/IcyWeeklyKingfisher
3.) Double Dair
This technique is much harder to get and you might have to sacrifice a stock for it to work. The idea behind this one is to dair someone while they trying to recover, but make sure they are at a fairly low %, to bait a meteor cancel. You went to dair someone off-stage but oh no! They meteor cancelled it! Little do they know, you are prepared for this and dair them once more into the depths. Nothing looks sicker than two almost immediate off-stage stomps. In order to get this, you'll want the first stomp to be relatively high up above the bottom blast zone.
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TILTS:
UP-TILT
1.) Up-tilt Edgeguard
http://www.gfycat.com/BewitchedCoordinatedChital
2.) Dair to Up-tilt
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SPECIALS:
SIDE-B
Ganon's side-b special, or the Gerudo Dragon, is not all that great for normal gameplay. It has minimal range and not too many follow ups. Despite this move being a mediocre attack, it is an outstanding styling tool.
Side-B Ledge Cancel
WARLOCK PUNCH
Off-Stage Warlock Punch
This method of styling requires precision and timing, and works best on Fox, Falcon, and Ganon. Basically, If your opponent's recovery is going to come up short, you run off, jump, and warlock punch. Ganon will fall at a decently fast rate and if you timed it correctly, he'll nail the opponent and send him/her flying to the side. If you can pull this off, you are infinitely stylish and will have everyone's jaw on the floor. Here is a gfycat of Kage doing this: http://gfycat.com/ValidCanineAfricanpiedkingfisher
WIZARD'S FOOT
Off-Stage Wizard's Foot
Examples: Tipman spike into Wizard's foot by Renth- http://gfycat.com/VelvetySecondhandKouprey , Down tilt into Wizard's Foot by Bizz - http://gfycat.com/EarnestThinBlackbuck , and many others.
Wizard's foot cancel (WFC)
I wasn't sure what to call this stylish technique, so I'll just refer to it as the Wizard's foot cancel. It is a rather unorthodox way to style, because it is used so little. To perform the WFC you must DJ FF and down-b JUST before you hit the ground and it will cancel the first purple part of the Wizard's foot and just keep the last part of the animation (still has "shockwave" hitbox). It should look as though Ganon is a superhero/villain and just dropped down from the sky. Very interesting technique to do. You can also do this from a ledgehop, but the timing is more strict. Here it is being performed by Bizz: http://gfycat.com/PhonyDistinctIguanodon - I'm not sure how you could incorporate this with Ganon's superior movement, but I'm sure there are ways. You can also do this but with Ganon's side-b. If you follow the same procedure as the WFC it should look like this: http://gfycat.com/SmugUnawareBetafish this one is a little difficult to see, but Ganon's purple orb when he side-b's disappears instantly when it is cancelled.
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STYLISH MOVEMENT
This form of movement is pretty damn difficult if you don't already have a DJ perfect waveland and a moonwalk down. If you have those two techniques down, you should be ready to style some more by combining the two. All you do here is DJ (or just short hop), FF into a perfect waveland and execute a moonwalk input (half circle is usually easiest) before the waveland ends. What this does is extend Ganon's otherwise abysmal moonwalk distance. It is a pretty versatile technique and can be used in many stylish ways. *Means technique requires waveland moonwalk
1.) *Moonwalk Into JC grab
2.) *Stickywalk
Here is an example of Bizz performing a stickywalk: http://gfycat.com/wholefluidgelding#
Here is me performing a stickywalk (to prove I'm not a chump lmao - sorry for ****ty camera): http://gfycat.com/SnivelingBigGreatargus
Something that I love about the stickywalk is that you can mess with the time you input the 45 degree angle, thus changing the aesthetics of the stickywalk. Basically you can choose when to put your character in slow motion during the moonwalk. An example of a different stickywalk (about halfway through moonwalk): http://gfycat.com/IdealisticValidFreshwatereel - this is super fun to play around with and style on people.
HAX DASH
1.) Basic Hax Dash
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That's it, for now!