Faced a friend of mine yesterday in bracket and he uses Rob. Last life, had him at 148% and I was only at 70%. He gets a down throw then an up air. I think it's called a beep boop. I was mashing jump, but next thing I know I'm dead lol.
Rob is scary with rage.
I use Samus who is pretty floaty and generally don't have a problem with combos. Even pre-patch diddy couldn't really follow up with an up air against Samus too often.
I didn't want to air dodge because he could just wait for it and follow up, but I was honestly surprised I couldn't jump.
So I'm hoping someone on these boards is kind enough to tell me what the best options are.
Is mashing air dodge better than jump because I'd be too low for a kill?
Should I DI away, in, or not at all?, etc.
Rob is scary with rage.
I use Samus who is pretty floaty and generally don't have a problem with combos. Even pre-patch diddy couldn't really follow up with an up air against Samus too often.
I didn't want to air dodge because he could just wait for it and follow up, but I was honestly surprised I couldn't jump.
So I'm hoping someone on these boards is kind enough to tell me what the best options are.
Is mashing air dodge better than jump because I'd be too low for a kill?
Should I DI away, in, or not at all?, etc.