Arrei
Smash Lord
- Joined
- Nov 25, 2014
- Messages
- 1,303
If you can reach them, the best option is usually Uair - the disjoint keeps you safe from certain downward attacks, the hitbox is reasonably wide, and it lasts long enough that you can hit your opponent out of an airdodge if you time it right and you can still fastfall to catch them with the last frames if they slip past you.
If they're still in tumble as they near the ground in an attempt to tech their landing, you can chase them with Quick Draw if they're too far or bait an airdodge close to the ground with an Usmash charged for a moment to punish the dodge. If they try to cover their landing with an aerial like Sheiks or Marios tend to do, you'll probably be better off shielding but you can also try to flank your opponent by dashing underneath and let out an Usmash if you're feeling gutsy. Ike's crouch during his Usmash makes him go lower than most people trying to challenge him with a side aerial will aim for so there's a good chance they'll whiff. Don't try that against anyone who covers their landing with a lingering hitbox, though.
If they're still in tumble as they near the ground in an attempt to tech their landing, you can chase them with Quick Draw if they're too far or bait an airdodge close to the ground with an Usmash charged for a moment to punish the dodge. If they try to cover their landing with an aerial like Sheiks or Marios tend to do, you'll probably be better off shielding but you can also try to flank your opponent by dashing underneath and let out an Usmash if you're feeling gutsy. Ike's crouch during his Usmash makes him go lower than most people trying to challenge him with a side aerial will aim for so there's a good chance they'll whiff. Don't try that against anyone who covers their landing with a lingering hitbox, though.