Wario Bros.
Smash Obsessed
- Joined
- May 19, 2006
- Messages
- 23,239
- Location
- In a van down by the river
- NNID
- WarioBrose
- 3DS FC
- 0903-2806-9000
- Switch FC
- SW-8539-3655-2004
Since the Game Boy Advance, Nintendo's handhelds has a feature to do multiplayer on some game when only one person owns a copy of the game called Download Play. While this is great to do multiplayer quickly, you have more limits and restrictions compared to Local Play Multiplayer (Where all people each have their own copy of the game). Things may include extra/longer loading times, smaller amount of content/features, and/or (in few cases) the downloader can continue playing even when they are disconnected from the host. The 3DS has a size limit of 32 MB for downloading to the receiver so in some cases there isn't a lot of breathing space.
The 3DS game Cartoon Network: Punch Time Explosion (a game that stole pretty much all of SSB's mechanics and gameplay) had download play too. If you were doing Download Play Multiplayer on that game, both the host and receiver only had the options of 4 characters and 1 stage to choose from.
So if Smash 4 has Download Play, how do you think it will or should be handled? For me if it's like Punch Time Explosion I wouldn't mind 4 characters and one stage as well. How about you?
The 3DS game Cartoon Network: Punch Time Explosion (a game that stole pretty much all of SSB's mechanics and gameplay) had download play too. If you were doing Download Play Multiplayer on that game, both the host and receiver only had the options of 4 characters and 1 stage to choose from.
So if Smash 4 has Download Play, how do you think it will or should be handled? For me if it's like Punch Time Explosion I wouldn't mind 4 characters and one stage as well. How about you?