asia_catdog_blue
Smash Ace
- Joined
- Dec 31, 2010
- Messages
- 994
It seems that many Smash Fans are really more wanting characters to be "unique" and "original."
I'm not saying they're not needed, but I don't think it should be the "one all, end all" decision to decide what makes a character a playable fighter. To me, a playable fighter in Smash should fit these terms.
1. The fighter's abilities are true to the source material. What the characters do in their own games should be what they do in Smash(which is why I'm annoyed at Ness and Lucas).
2. The character should fight in a way that is logical. Basic "A: Moves should almost always be about using your arms(punching, slapping, scratching), legs(running, kicking, stomping), and using their weapon of choice(what ever it may be; maybe even two). I wasn't fond of Mega Man shooting with weak pellets, and I really wanted Bowser Jr. to fight like Donatello(the Koopalings can keep the clown car).
3.The character should be fun to play as, as well as not suck in battle. Sonic was fun to play as in Brawl, but he wasn't that much of a viable fighter, was he?
I think it would have been better if Rock's Mega Buster were reguarded as both the Standard & Forward B Specials. Not only it would allow Rock fo fight better at close range while keeping his "Jump 'n' Shoot" Man status at the same time, but I think it would be a nice nod to the original SSB, where fighters only had 3 Special Moves instead of 4. And remember, customize moves exist, so Rock could have many weapons at his arsenal to choose from and change.
I just don't think that shooting really helps the guy in battles, especially Single-Button Battles.
Also, while many of Mega Man's other moveset's can still remain intact, I still would have love him to have that sweet uppercut from MVC1. That and this Weak Attack Combo.
xfiremhdev.deviantart.com/art/Megaman-combo-484379040
Hell, I would have love for him to have the Wire Adapter to be his grapple and tether recovery. Super Arm be Front Throw(think Kong Carry), Tornado Hold be Up Throw, so many missed opportunities.
So, yeah. I'm just more of the mundane, practical, and accuracy. It movesets may seem boring(though, I wouldn't want is too boring like Sonic's), but if it works, it works, and I like it that way!
There are many variations of punching and kicking. There's also the occasional karate chop. It's called having a fighting style.
Fox Mccloud ultilized this well with his basic moves. They were pretty similar to Taekwondo. Mario's is a variation of karate and street fighting. Samus uses survival arts and flexibility. DK and Diddy's are more Beast and "Fu" based. Bowser and R.O.B. uses wrestling moves. Shiek uses Ninjustu, etc.
I just want to see more of that along WITH what the characters are associated with from there source material. That's all I'm asking.