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How exciting will competitive matches be?

Road Death Wheel

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In your head and the heads of the minority. Every measurable statistic Melee and P:M destroys Brawl. Twitch viewers, tournament attendees, Prize money. Make up any measurable stat you want, and brawl comes in dead last.
If you want to describe the norm than do so but you are far from it, all your statistics come from the people who watch said twich and tournaments right?
Well what about the populace who never knew about the competitive community and the millions that bought the Brawl im very sure they had fun with the game and don't pay any attention to what happens on "twich"
You logic is seriously flawed.
Outside of this community im sure many will say brawl was the way more "fun" game around, there is a world outside competitive smash.
I only say this because you commented on the fact that brawl was fun.
If you commented on something more on topic maybe your post would make sense.
 
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Riposte__

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That doesn't necessarily mean anything objectively though.
Yes..Yes it does. Only in brawl apologist does nothing other then brawl being the super duper bestest matters. the thread is about how exciting smash 4 will be compared to other games and how else can you measure how exciting how a game is if not by the crowd, the interest in people wanting to play, and the amount of tournaments events being held. Protip: Companies looking to invest in players in esports look at these stats if the game the players are playing are worth sponsoring or if the tournaments call up investors looking to support their tournaments they look at these stats. Brawl is failed across the board to get any support behind it for this reason.
 

Road Death Wheel

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Yes..Yes it does. Only in brawl apologist does nothing other then brawl being the super duper bestest matters. the thread is about how exciting smash 4 will be compared to other games and how else can you measure how exciting how a game is if not by the crowd, the interest in people wanting to play, and the amount of tournaments events being held. Protip: Companies looking to invest in players in esports look at these stats if the game the players are playing are worth sponsoring or if the tournaments call up investors looking to support their tournaments they look at these stats. Brawl is failed across the board to get any support behind it for this reason.
see this would make sense if you DID NOT REPLY TO HOW MUCH FUN BRAWL WAS.
 

Riposte__

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If brawl was fun, then more people would play it more people would watch it and more companies would back tornys and sponsor players. A simple application of the democratic capitalistic method disproves brawl being fun.
 
D

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If brawl was fun, then more people would play it more people would watch it and more companies would back tornys and sponsor players. A simple application of the democratic capitalistic method disproves brawl being fun.
You absolutely cannot objectively determine whether something is fun or not for every person, that's up to the individual.

What you're doing is demonstrating (objectively, I'll give you) how less people find Brawl fun on a competitive e-sports level than Melee.

You can't generalize your nit-picked observation over an entire player base.
 
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D

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E.T. was the best selling game of the Atari generation. Do I really need to explain the coloration?
Completely unrelated genre of game in a completely irrelevant and unrelated generation of consoles does not your point prove.
 

Road Death Wheel

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If brawl was fun, then more people would play it more people would watch it and more companies would back tornys and sponsor players. A simple application of the democratic capitalistic method disproves brawl being fun.
That stupid though like majority of society most people enjoy playing game rather than watching them. like i said your logic made no sense. Your just speaking for the competitive community im sure that there are 5 times more people that are un competitive and don't watch the game online that would say brawl was more fun.
 
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Riposte__

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You absolutely cannot objectively determine whether something is fun or not for every person, that's up to the individual.

What you're doing is demonstrating (objectively, I'll give you) how less people find Brawl fun on a competitive e-sports level than Melee.

You can't generalize your nit-picked observation over an entire player base.
You are trying to say i'm right with out saying i'm right. All you have to do to take the next step is ask your self this question: What aspects to a game make people want to play the game as a esport? You can not make such a list with out including the game is fun to play.
Completely unrelated genre of game in a completely irrelevant and unrelated generation of consoles does not your point prove.
Well I guess I have to explain the coloration between the two. So ask your self what these two games have in common? The sales all happen on launch and days after it. Before people played the game to find out if the game was good or not. They bought the game based on the hype. If you only look at sales figures then you would have to say that ET was the best game of the atari age. Luckily, most people are not that unthinking and look at it with a more critical mind and ask why to these sort of questions. Unlike the second and third best selling fighting game of all time, brawl was panned by the majority of the people who played it, and for good reason.
 

Road Death Wheel

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You are trying to say i'm right with out saying i'm right. All you have to do to take the next step is ask your self this question: What aspects to a game make people want to play the game as a esport? You can not make such a list with out including the game is fun to play.

Well I guess I have to explain the coloration between the two. So ask your self what these two games have in common? The sales all happen on launch and days after it. Before people played the game to find out if the game was good or not. They bought the game based on the hype. If you only look at sales figures then you would have to say that ET was the best game of the atari age. Luckily, most people are not that unthinking and look at it with a more critical mind and ask why to these sort of questions. Unlike the second and third best selling fighting game of all time, brawl was panned by the majority of the people who played it, and for good reason.
Im sorry but i got to ask you in all seriousness. Do you in real life have this same condescending attitude or do you like to just make people respect you less. Like honestly everybody who's replied 2 you disagree with you to some extent. you ask us to look back on our arguments but do you take your own advise? Are you just posting for the count? Are you a professional **** disturber. A troll. some sort of social expert, everything? Like honestly.
 
D

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You are trying to say i'm right with out saying i'm right. All you have to do to take the next step is ask your self this question: What aspects to a game make people want to play the game as a esport? You can not make such a list with out including the game is fun to play.
There are about a zillion other reasons people aim to have fun that are not e-sports involved. Just because e-sports requires at a base level, for a game to be fun, does not mean e-sports is the sole decisive method of gauging whether a game is fun or not.

That's basically like saying since you need to have completed 8 years of medical school to become a doctor, you'd need to have completed 8 years of medical school to do anything. Just because fun is a requirement for a game to make it big in e-sports doesn't mean e-sports is the sole measurement of fun.

Well I guess I have to explain the coloration between the two. So ask your self what these two games have in common? The sales all happen on launch and days after it. Before people played the game to find out if the game was good or not. They bought the game based on the hype. If you only look at sales figures then you would have to say that ET was the best game of the atari age. Luckily, most people are not that unthinking and look at it with a more critical mind and ask why to these sort of questions. Unlike the second and third best selling fighting game of all time, brawl was panned by the majority of the people who played it, and for good reason.
First of all, for the peoples' sake, it's correlation. Second of all, you're making a typical "Box office doesn't determine which movie was better" type argument, except for the fact it doesn't work here and I'll explain how.

Brawl sold well over time, not just within the first week of its existence. Hype isn't what coaxed purchases several years after its release, it was the implied goal of having fun, and Brawl being a good source of it for those interested. Back in the Atari age, there really wasn't much to look forward to in terms of game hype, and hell, we're talking about Atari. Games weren't exactly complex, mechanically.

A movie is not subject to the same correlation, because a box office figure is temporary. Brawl (and by extension, E.T. in a way) is a game anyone can buy even now, a movie will eventually leave the theaters. ET was bashed for its wrongful hype, Brawl only received major criticisms from the competitive community, but was pretty much successful in any other form of the word.
 

Road Death Wheel

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There are about a zillion other reasons people aim to have fun that are not e-sports involved. Just because e-sports requires at a base level, for a game to be fun, does not mean e-sports is the sole decisive method of gauging whether a game is fun or not.

That's basically like saying since you need to have completed 8 years of medical school to become a doctor, you'd need to have completed 8 years of medical school to do anything. Just because fun is a requirement for a game to make it big in e-sports doesn't mean e-sports is the sole measurement of fun.



First of all, for the peoples' sake, it's correlation. Second of all, you're making a typical "Box office doesn't determine which movie was better" type argument, except for the fact it doesn't work here and I'll explain how.

Brawl sold well over time, not just within the first week of its existence. Hype isn't what coaxed purchases several years after its release, it was the implied goal of having fun, and Brawl being a good source of it for those interested. Back in the Atari age, there really wasn't much to look forward to in terms of game hype, and hell, we're talking about Atari. Games weren't exactly complex, mechanically.

A movie is not subject to the same correlation, because a box office figure is temporary. Brawl (and by extension, E.T. in a way) is a game anyone can buy even now, a movie will eventually leave the theaters. ET was bashed for its wrongful hype, Brawl only received major criticisms from the competitive community, but was pretty much successful in any other form of the word.
to be honest it might be better to not bather with this dude he seems like hes just purposely frustrating people. since all of his replies have never addressed the core argument hes just skimping on back to his argument like yours never existed.
 

Canuckduck

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In terms of competitive playability, gameplay flexibility, and overall fun, this is how I rank each of the Smash Bros games:


Project M>Melee>64>>>>>>>Original Version of Brawl

Now I know some will contest this, and indeed many will, but simply examine each of the games, and how they are played. You'll see that random tripping is a minuscule but nevertheless crippling flaw to Brawl that led many to suggest that the game was more based in luck than in skill. The overpoweredness and underpoweredness of many characters (like Meta Knight and Ganondorf) further drained the game. These are among the reasons why Project M was created: because, in terms of gameplay, Brawl was actually inferior to Melee.
 

Canuckduck

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Fellas, this is not the place for a Melee Vs Brawl argument.

Actually, there is no place for a Melee Vs Brawl argument, and probably never will be. So end it now.
I agree.

But I still stand by my position that Melee is indeed superior to Brawl.
 
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D

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I agree.

But I still stand by my position that Melee is indeed superior to Brawl.
I believe Project M to be (currently) the best, versatile, and most balanced iteration of Smash Bros available to the public. That's just me, and as stated, this isn't the thread for this, haha.
 

Canuckduck

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I believe Project M to be (currently) the best, versatile, and most balanced iteration of Smash Bros available to the public. That's just me, and as stated, this isn't the thread for this, haha.
I agree that Project M is the best "iteration" of Smash Bros.

And yes, this is not the thread for debates, we have a whole sub-forum for that :p
 

Riposte__

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Im sorry but i got to ask you in all seriousness. Do you in real life have this same condescending attitude or do you like to just make people respect you less. Like honestly everybody who's replied 2 you disagree with you to some extent. you ask us to look back on our arguments but do you take your own advise? Are you just posting for the count? Are you a professional **** disturber. A troll. some sort of social expert, everything? Like honestly.
Just because you don't understand the application of logic or capitalism doesn't mean the people who do are bullies.
There are about a zillion other reasons people aim to have fun that are not e-sports involved. Just because e-sports requires at a base level, for a game to be fun, does not mean e-sports is the sole decisive method of gauging whether a game is fun or not.

That's basically like saying since you need to have completed 8 years of medical school to become a doctor, you'd need to have completed 8 years of medical school to do anything. Just because fun is a requirement for a game to make it big in e-sports doesn't mean e-sports is the sole measurement of fun.
This argument of esports only is a straw man you created to knock down imaginary windmill argument. It is only one category among many to measure the success of the game. Viewers is an interesting demographic as it breaks down to sup-categories of People who play the game, people who played older versions of the game that are interested in the newest one, and people who are new to the title and could be drawn in. If your game has 1k eyes on your game from twitch but they are all people who play the game, then what happens when the people who are players quit? Well the viewership goes down and will inevitable crash sine there is no new sources of income coming in. That line isn't meant to disprove anything you said but is to show an example of how the capitalistic method applies and shows how many aspects brawl doesn't measure up to P:M or Melee.

First of all, for the peoples' sake, it's correlation.
Yes. My spell check sucks.
Second of all, you're making a typical "Box office doesn't determine which movie was better" type argument, except for the fact it doesn't work here and I'll explain how.
No, my argument in that comparison would be which movie isn't better based on it's opening box offices. Transformers was big in the box office but had terrible dvd/bluray sales for a reason.

Brawl sold well over time, not just within the first week of its existence. Hype isn't what coaxed purchases several years after its release, it was the implied goal of having fun, and Brawl being a good source of it for those interested. Back in the Atari age, there really wasn't much to look forward to in terms of game hype, and hell, we're talking about Atari. Games weren't exactly complex, mechanically.
the bulk of sales came in the opening months, like ET came in the opening months before word of mouth really spread about brawl. 2 million, 33 thousand + just from the US and Japan alone. I can't find sales figure for the rest of the markets like the rest of Asia or Europe, and the rest of the Americas which i'm sure would account for another 3 million.

A movie is not subject to the same correlation, because a box office figure is temporary. Brawl (and by extension, E.T. in a way) is a game anyone can buy even now, a movie will eventually leave the theaters. ET was bashed for its wrongful hype, Brawl only received major criticisms from the competitive community, but was pretty much successful in any other form of the word.[/quote] The correlation is two games that sold off the hype of previous product and turned out to be disliked by the community. A very, very small sample pool which doesn't prove anything of where I live talk much more about melee then brawl, and brawl topics are how much they hate tripping and stun canceling. It's just not the competitive community that panned Brawl, it's any one who doesn't want random factors that are so negative to ruin the experience of a game for them. Random elements can make a game fun, but poorly thought out and/or implemented can destroy the experience all together.
Fellas, this is not the place for a Melee Vs Brawl argument.

Actually, there is no place for a Melee Vs Brawl argument, and probably never will be. So end it now.

The argument ins't which is better, but what has been int he most part between me and zip has been a sub section of the topic related to how do you determine if a game is exciting for the people or not, with a few not so bright out-landers being off topic talking subjectively about how playing brawl makes them personally feel.
 
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Road Death Wheel

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Just because you don't understand the application of logic or capitalism doesn't mean the people who do are bullies.


This argument of esports only is a straw man you created to knock down imaginary windmill argument. It is only one category among many to measure the success of the game. Viewers is an interesting demographic as it breaks down to sup-categories of People who play the game, people who played older versions of the game that are interested in the newest one, and people who are new to the title and could be drawn in. If your game has 1k eyes on your game from twitch but they are all people who play the game, then what happens when the people who are players quit? Well the viewership goes down and will inevitable crash sine there is no new sources of income coming in. That line isn't meant to disprove anything you said but is to show an example of how the capitalistic method applies and shows how many aspects brawl doesn't measure up to P:M or Melee.

Yes. My spell check sucks. No, my argument in that comparison would be which movie isn't better based on it's opening box offices. Transformers was big in the box office but had terrible dvd/bluray sales for a reason.

the bulk of sales came in the opening months, like ET came in the opening months before word of mouth really spread about brawl. 2 million, 33 thousand + just from the US and Japan alone. I can't find sales figure for the rest of the markets like the rest of Asia or Europe, and the rest of the Americas which i'm sure would account for another 3 million.
HI bro you reply to me?
 

D-idara

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In your head and the heads of the minority. Every measurable statistic Melee and P:M destroysa Brawl. Twitch viewers, tournament attendees, Prize money. Make up any measurable stat you want, and brawl comes in dead last.
And yet, it's still plenty of fun. Judging by your posts and the fact that you think Brawl not being fun is a 'right' answer, and the fact that you're already calling Smash 4 "Brawl 2" under a negative light, YOU ARE WHAT'S WRONG WITH THE COMPETITIVE SMASH COMMUNITY.

Now, I didn't think my little dumb comment would spark up something like this, let's get back to the fact that Smash 4 will be very exciting.
 
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StarshipGroove

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SSB4 matches could be the second coming of christ and FGC stream monsters would still be asking "whens Marvel?"
 

Aguki90

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Project M even annoy's me at times with how much i see fox and falco. I wana see some final matches with bowser or roy or something.
There even a balanced to all Characters and people still use THE SAME CHARACTERS REWORKED IN MELEE SYTLE. Is people can't use others characters pls.
 

CardiganBoy

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The Sonic combo of the Smash Bros Direct was pretty exciting to watch, even though it was short and just for demostration, i can imagine that at certain high level of play, very exciting.
 

TimeSmash

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The Sonic combo of the Smash Bros Direct was pretty exciting to watch, even though it was short and just for demostration, i can imagine that at certain high level of play, very exciting.
I second this, especially with the inevitable ATs and/or exploits we will no doubt discover. There's also the prospect of patching, which is a new and cool thing to do.

Just no hitstun cancelling. HOO-AH!
 

KatKit

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Even if the game turns out to be broken... it will still be the most balanced because of Wii Fit Trainer.

Anyway... the game will be as exciting as we (the fanbase) want it to be. Seriously. People can make almost anything hype. But the game looks good... and it's Smash soooo. Yeah. No worries.
 

Riposte__

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And yet, it's still plenty of fun. Judging by your posts and the fact that you think Brawl not being fun is a 'right' answer, and the fact that you're already calling Smash 4 "Brawl 2" under a negative light, YOU ARE WHAT'S WRONG WITH THE COMPETITIVE SMASH COMMUNITY.

Now, I didn't think my little dumb comment would spark up something like this, let's get back to the fact that Smash 4 will be very exciting.
Only in your own little fact free universe. I had mentioned in Unpopular opinions thread that Smash 4 being brawl 2 wont be a bad thing as long as there isn't tripping and stun canceling, but you can't be bothered with facts or truth. No you must always fall back on how you subjectively feel. For people in the real world, if Smash 4 only sold 50,000 copies world wide, chances are there isn't going to be a smash 5 no matter how much you talk about how smash 4 makes you feel.
 

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Only in your own little fact free universe. I had mentioned in Unpopular opinions thread that Smash 4 being brawl 2 wont be a bad thing as long as there isn't tripping and stun canceling, but you can't be bothered with facts or truth. No you must always fall back on how you subjectively feel. For people in the real world, if Smash 4 only sold 50,000 copies world wide, chances are there isn't going to be a smash 5 no matter how much you talk about how smash 4 makes you feel.
Because Brawl, Melee or 64 being good or bad will always be a subjective thing because they cater to different people and have different gameplay mechanics that make them more fun for certain types of gamers each? Videogames are art, and art being 'good' or 'bad' will always be subjective and the fact that you want to shove your opinion down people's throats goes to show how close and square-minded you are. Smash won't sell 50.000 copies, the game will have enough sales and probably be a success, people's personal opinions are not located on a 'little fact-free universe'...I'm pretty sure having opinions comes with the human brain that you're provided at birth.

You think you sound smart because you're 'crude' and 'realistic'...but you sound more like a computer than a smart person who considers that their opinion might not be a fact, but a simple opinion, plenty of people thought Brawl was fun, I think Brawl was fun...all the Brawl hate you see must be because you only take your 'statistics' from places that deliberately bash Brawl all the time? Twitch Melee streams, competitive videos, Smashboards...? Brawl-bashing's pretty much a standalone e-sport around these places, so it's no wonder that you think Brawl being 'boring' is some kind of consensus, although there's a lot of people who love Brawl outside of YOUR little fact free universe.

I understand that there's people who hate Brawl and love Melee, and even though I don't like Melee, I am able to recognize the game's good features, even those that might not be good to me, but are good to other people, that's called an opinion, and if people respect mine, I won't disrespect theirs, that's a basic principle of human interaction. Yes, we can discuss our opinions, that's what the forum exists for, but...calling other people delusional just because they don't agree with your closed-square view of the world IS NOT a healthy discussion.

As someone said this already, Smash 4 will be as exciting as the fanbase wants it to be, anyone expecting the game to be Melee 2 will be dissapointed, and anyone expecting the game to be Brawl 2 will be dissapointed too, Melee wasn't like 64, Brawl wasn't like Melee or 64 and Smash4 won't be like Brawl, Melee or 64, the game will provide an unique, new experience with the changed mechanics, the focus on fast-rolling as a wavedashing substitute, real combos, removal of tripping, varied, colorful, diverse characters, memorable stages, eargasming music and loads of content, not to mention tons of control schemes, Off-TV Play and FD versions of all stages. If anyone's doubting the fact that this game will have a bigger competitive community than Brawl, then they're delusional. On a perfect, or at least good world, Smash 4 will continue to be played long after release, but only if the WHOLE fanbase boards the game with the mindset that it will play like Smash4, nothing more, nothing else.


And with that, I rest my case...

TL;DR: Smash4 will be the most kickass game ever and you shouldn't doubt that!
 

Riposte__

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Stupidity here
Your ability to be dense is quite profound. If there is no objective foundation to measure excitement or good game play (which there is a way..It's the way business measure if they are going to sponsor players or tournaments this way) then there is no argument you can can make to anything any one else says because it being all subjective you can only rely on your own feelings can can't confirm or deny the feelings others have, making your 'argument' what they call in logic 101 'Self defeating'. You should let the grown up take it over from here. In theory, what is going to happen to the community if Smash 4 doesn't get all on the same page? Well the game will fragment even more as now there will be 4 games that will compete for the same attention. Melee will still get all the attention companies like MLG and the other sponsors, brawl and P:M will likely fade away, Smash 4 will have worse sales then then Smash 4, and it will be 10 years before we get another smash game, all the while melee grows stronger and stronger as it gets a wii u release which also is upgraded to take advantage of the new technology and have online multi player and will grow bigger as more people from all over are able to practice with just about any one in the world. What will Smash 4 need to have this not happen? well what made melee explode was the speed and combos which it will need in order to keep up the hype or else it will all go up in flames like rock band syndrome.
 

Shariq

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Your ability to be dense is quite profound. If there is no objective foundation to measure excitement or good game play (which there is a way..It's the way business measure if they are going to sponsor players or tournaments this way) then there is no argument you can can make to anything any one else says because it being all subjective you can only rely on your own feelings can can't confirm or deny the feelings others have, making your 'argument' what they call in logic 101 'Self defeating'. You should let the grown up take it over from here. In theory, what is going to happen to the community if Smash 4 doesn't get all on the same page? Well the game will fragment even more as now there will be 4 games that will compete for the same attention. Melee will still get all the attention companies like MLG and the other sponsors, brawl and P:M will likely fade away, Smash 4 will have worse sales then then Smash 4, and it will be 10 years before we get another smash game, all the while melee grows stronger and stronger as it gets a wii u release which also is upgraded to take advantage of the new technology and have online multi player and will grow bigger as more people from all over are able to practice with just about any one in the world. What will Smash 4 need to have this not happen? well what made melee explode was the speed and combos which it will need in order to keep up the hype or else it will all go up in flames like rock band syndrome.
This guy is obviously a troll. Just stop replying to him. :p
 

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Your ability to be dense is quite profound. If there is no objective foundation to measure excitement or good game play (which there is a way..It's the way business measure if they are going to sponsor players or tournaments this way) then there is no argument you can can make to anything any one else says because it being all subjective you can only rely on your own feelings can can't confirm or deny the feelings others have, making your 'argument' what they call in logic 101 'Self defeating'. You should let the grown up take it over from here. In theory, what is going to happen to the community if Smash 4 doesn't get all on the same page? Well the game will fragment even more as now there will be 4 games that will compete for the same attention. Melee will still get all the attention companies like MLG and the other sponsors, brawl and P:M will likely fade away, Smash 4 will have worse sales then then Smash 4, and it will be 10 years before we get another smash game, all the while melee grows stronger and stronger as it gets a wii u release which also is upgraded to take advantage of the new technology and have online multi player and will grow bigger as more people from all over are able to practice with just about any one in the world. What will Smash 4 need to have this not happen? well what made melee explode was the speed and combos which it will need in order to keep up the hype or else it will all go up in flames like rock band syndrome.
Yeah, keep telling yourself that you're acting like a grown-up, maybe it'll become true someday, Melee won't ever get an updated Wii U release, we'll already have Smash 4. Besides, Project M > Melee by a long shot. When will you get on your thick, 'cool', mom's basement pipe-smoking head that fun IS SUBJECTIVE. You're basing your idea of fun on statistics...and that's a big no no on a world that needs much more art and creativity because it already has a lot of self-importantt, square-minded schmucks.
 
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Shariq

Smash Journeyman
Joined
Jan 1, 2014
Messages
374
Location
Australia
I came to that conclusion yesterday Xd.
I think hes a undercover melee masterrace trying to conform us before we unite as a community.
exactly. lets ignore him and start a Smash Bros revolution. Smash 64, Melee, Brawl and Smash 4 all have to unite in order for us to grow as a community. We must learn to work together and appreciate every Smash game. It's no longer Melee or Brawl. It's simply Smash. :smash:
 

MM3K

Smash Apprentice
Joined
May 13, 2014
Messages
159
Location
Mexico
NNID
MM3000
3DS FC
3308-4705-1012
Wow, pretty intense discussion, I'm of the opinion that all Smash games should have their spotlight, though Brawl really is the one dislike the most, if just for all the randomness it has going on for it, as well as the floaty-ness and other distinct mechanics that make it feel pretty sluggish, still really fun though, and it has a lot of content too! Also, if we didn't have it there wouldn't be P:M!

And on the topic of how much exciting Smash 4's gonna be: I really think it has a chance of being more than Brawl ever was, and to stand side by side with Melee, and I'm not talking of it only happening close to it's release day, it really has the chance of being a very exciting competitive game, with all the things being taking into consideration by Sakurai, and the balancing that Namco has to offer, I'm really very excited for the game, go Smash 4! Yay!:awesome:
 

OhHeyDJ

Smash Rookie
Joined
Mar 13, 2014
Messages
17
Location
San Mateo, California
NNID
OhHeyDJ
3DS FC
2707-1792-0685
Level of excitement is rather subjective since different things excite different people. With NamcoBandai games helping them develop the game, I'm sure it's going to be relatively high level of excitement since it's a new game in the series...and it looks damn good too. Another aspect of this that I think is going to excite a lot of us in the community is to see how we all handle playing our veteran mains. At least the veterans that have been announced so far anyway. I'm sure it'll be a blast to both play and watch.
 
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