Raiden mk-II
Smash Journeyman
Discussions with other Bowser players like @
S_B
has gotten me thinking about what kind of tweaks we would like to see our favorite Koopa King undergo. I finally understand that, while Bowser is so much better in Smash 4 than in past Smash games, he still has some quirks that render him easily punished, no matter the skill level of the player. Sure he can kill early (I killed a Sheik player from 18% to 52% damage), and he should rightfully be punished for that kind of killing power, but mechanics-wise, he has some flaws that leaves some things to be desired. Here's a list of quotes from other Bowser players poining out his mechanical flaws:
Every time Bowser trades with his attacks, a koopa troopa gains its wings.
C'mon, Sakurai. Reduce our clash frames a little. Reduce them for Ganon, too, while you're at it.
Also, I just realized something...
Know what I REALLY want for bomb? I want aerial bomb to be cancelable, ala Kirby's brick attack. I want to hit down B a second time and Bowser goes "Just kidding!" and returns to normal falling speed. THAT would make the move a billion times better, no SA required, and would allow Bowser players to avoid the #1 killer of Bowsers everywhere: being predictable.
What I'd like to see is a windbox on Dair and aerial Bomb (landing). Right now, it's insanely easy to punish these attacks to the point that no sane player would attempt to use them. It feels like a SH FB with good spacing is still a surprisingly good option because it doesn't make much of a commitment but still allows Bowser to go on the offensive.
Also, I WISH they had given him the "Tap B" to fireball and "Hold B" as standard FB as the default setup. Bowser being able to apply projectile pressure of his own (even if the range isn't amazing) would keep him from slipping down the tiers as well as give him some much needed options in the heat of battle...
What other tweaks would you like to see Bowser undergo?I don't think that giving Bowser super armor is necessary, though higher priority on his slowest attacks would help since if you get hit by them, you deserve to be punished for it. And change D-Smash from being a immobile Fortress with more knockback and damage to something better, like a powerful ground stomp with a significant shockwave around him.