3DSNinja
Smash Lord
- Joined
- Oct 30, 2018
- Messages
- 1,390
Hollow Knight. an amazing game. In the top 50 most wanted smash fightera. he deserves to be in. So, Hollow Knight Supporters, Unite!
list of supporters:
Movesets:
Mine:
Weight: MK
Height: Kirby
Ground Speed: Falcon
Air Speed: MK
Fall Speed: Fox
Jump Height: Falco
Crawl: No
Jumps: 2
Wall Jump: Yes
Entrance: The Knight materializes from a cloud of Void particles.
Jab: The Knight does many stabs forward, each dealing 3%.
FTilt: The Knight stabs forward, dealing 4%
DTilt: The Knight does a low swipe, dealing 5%.
UTilt: The Knight does a swipe upwards, dealing 6%
Dash Attack: The Knight releases a Vengeful Spirit in front of him, dealing 5% flame damage.
Nair: The Knight releases a Vengeful Spirit in front of him, dealing 5% flame damage. Same as Dash Attack.
Fair: The Knight swipes forward, dealing 4%. Same as FTilt.
Bair:The Knight swipes backward, dealing 6%.
Dair: The Knight swipes under him, dealing 7%. Spikes and gives The Knight a bit of height. Kills at 80%. If it hits it renews his double jump.
Uair: The Knight does a swipe upwards, dealing 5%. Is great for juggling and reliably kills starting at 100%
Grab: The knight lunges forward and grabs.
Pummel: The Knight slashes forward, dealing 4% every hit.
FThrow: The Knight uses Great Slash. Does 20% and kills at 70%
BThrow:The Knight casts a vengeful spirit behind him, kning you backwards. Does 7% and reliably comboes.
DThrow:The Knight smashes you into the ground using Descending Dark. Deals 17% and reliably chaingrabs.
UThrow: The Knight uses Abyss Shriek to knock you upwards.Does 10%. Reliably combos into Uair.
FSmash: The Knight does a powerful strike forwards, dealing 15% and starts reliably killing at 70%
USmash: The Knight casts a spell covering the area above and around him, dealing 14%. Kills at 100%.
DSmash: Strikes the ground with a powerful explosion of SOUL, dealing 20%.
Neutral Special: Cyclone Slash: The Knight charges and spins around with his nail, dealing 5% every hit. Can be used to recover by mashing, like Luigi Cyclone. More hits are dealt the longer the charge.
Side Special:Dash Slash: Dashes forward and does a powerful slash, dealing 17% and kills at 80% or above. Gives a great distance of recovery.
Up Special: Super Dash: Dashes in one of eight directions, then slashes at the end of the dash.
Down Special: Focus: The Knight crouches and starts healing. Can heal up to 20%. Can be hit during his attack. Slows fall speed in the air.
Final Smash: Dream Nail: The Knight uses the Dream Nail to enter the enemies dreams (like the radiance) then attacks them with various spells, dealing 60%.
Taunts:
Normal: The Knight looks at a map.
Down: The Knight sits on a bench.
list of supporters:
Movesets:
Mine:
Weight: MK
Height: Kirby
Ground Speed: Falcon
Air Speed: MK
Fall Speed: Fox
Jump Height: Falco
Crawl: No
Jumps: 2
Wall Jump: Yes
Entrance: The Knight materializes from a cloud of Void particles.
Jab: The Knight does many stabs forward, each dealing 3%.
FTilt: The Knight stabs forward, dealing 4%
DTilt: The Knight does a low swipe, dealing 5%.
UTilt: The Knight does a swipe upwards, dealing 6%
Dash Attack: The Knight releases a Vengeful Spirit in front of him, dealing 5% flame damage.
Nair: The Knight releases a Vengeful Spirit in front of him, dealing 5% flame damage. Same as Dash Attack.
Fair: The Knight swipes forward, dealing 4%. Same as FTilt.
Bair:The Knight swipes backward, dealing 6%.
Dair: The Knight swipes under him, dealing 7%. Spikes and gives The Knight a bit of height. Kills at 80%. If it hits it renews his double jump.
Uair: The Knight does a swipe upwards, dealing 5%. Is great for juggling and reliably kills starting at 100%
Grab: The knight lunges forward and grabs.
Pummel: The Knight slashes forward, dealing 4% every hit.
FThrow: The Knight uses Great Slash. Does 20% and kills at 70%
BThrow:The Knight casts a vengeful spirit behind him, kning you backwards. Does 7% and reliably comboes.
DThrow:The Knight smashes you into the ground using Descending Dark. Deals 17% and reliably chaingrabs.
UThrow: The Knight uses Abyss Shriek to knock you upwards.Does 10%. Reliably combos into Uair.
FSmash: The Knight does a powerful strike forwards, dealing 15% and starts reliably killing at 70%
USmash: The Knight casts a spell covering the area above and around him, dealing 14%. Kills at 100%.
DSmash: Strikes the ground with a powerful explosion of SOUL, dealing 20%.
Neutral Special: Cyclone Slash: The Knight charges and spins around with his nail, dealing 5% every hit. Can be used to recover by mashing, like Luigi Cyclone. More hits are dealt the longer the charge.
Side Special:Dash Slash: Dashes forward and does a powerful slash, dealing 17% and kills at 80% or above. Gives a great distance of recovery.
Up Special: Super Dash: Dashes in one of eight directions, then slashes at the end of the dash.
Down Special: Focus: The Knight crouches and starts healing. Can heal up to 20%. Can be hit during his attack. Slows fall speed in the air.
Final Smash: Dream Nail: The Knight uses the Dream Nail to enter the enemies dreams (like the radiance) then attacks them with various spells, dealing 60%.
Taunts:
Normal: The Knight looks at a map.
Down: The Knight sits on a bench.