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Hollow Knight Enters Super Smash Bros. Ultimate.

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3DSNinja

Smash Lord
Joined
Oct 30, 2018
Messages
1,390
Hollow Knight. an amazing game. In the top 50 most wanted smash fightera. he deserves to be in. So, Hollow Knight Supporters, Unite!
list of supporters:


Movesets:
Mine:
Weight: MK
Height: Kirby
Ground Speed: Falcon
Air Speed: MK
Fall Speed: Fox
Jump Height: Falco
Crawl: No
Jumps: 2
Wall Jump: Yes
Entrance: The Knight materializes from a cloud of Void particles.
Jab: The Knight does many stabs forward, each dealing 3%.
FTilt: The Knight stabs forward, dealing 4%
DTilt: The Knight does a low swipe, dealing 5%.
UTilt: The Knight does a swipe upwards, dealing 6%
Dash Attack: The Knight releases a Vengeful Spirit in front of him, dealing 5% flame damage.
Nair: The Knight releases a Vengeful Spirit in front of him, dealing 5% flame damage. Same as Dash Attack.
Fair: The Knight swipes forward, dealing 4%. Same as FTilt.
Bair:The Knight swipes backward, dealing 6%.
Dair: The Knight swipes under him, dealing 7%. Spikes and gives The Knight a bit of height. Kills at 80%. If it hits it renews his double jump.
Uair: The Knight does a swipe upwards, dealing 5%. Is great for juggling and reliably kills starting at 100%
Grab: The knight lunges forward and grabs.
Pummel: The Knight slashes forward, dealing 4% every hit.
FThrow: The Knight uses Great Slash. Does 20% and kills at 70%
BThrow:The Knight casts a vengeful spirit behind him, kning you backwards. Does 7% and reliably comboes.
DThrow:The Knight smashes you into the ground using Descending Dark. Deals 17% and reliably chaingrabs.
UThrow: The Knight uses Abyss Shriek to knock you upwards.Does 10%. Reliably combos into Uair.
FSmash: The Knight does a powerful strike forwards, dealing 15% and starts reliably killing at 70%
USmash: The Knight casts a spell covering the area above and around him, dealing 14%. Kills at 100%.
DSmash: Strikes the ground with a powerful explosion of SOUL, dealing 20%.
Neutral Special: Cyclone Slash: The Knight charges and spins around with his nail, dealing 5% every hit. Can be used to recover by mashing, like Luigi Cyclone. More hits are dealt the longer the charge.
Side Special:Dash Slash: Dashes forward and does a powerful slash, dealing 17% and kills at 80% or above. Gives a great distance of recovery.
Up Special: Super Dash: Dashes in one of eight directions, then slashes at the end of the dash.
Down Special: Focus: The Knight crouches and starts healing. Can heal up to 20%. Can be hit during his attack. Slows fall speed in the air.
Final Smash: Dream Nail: The Knight uses the Dream Nail to enter the enemies dreams (like the radiance) then attacks them with various spells, dealing 60%.
Taunts:
Normal: The Knight looks at a map.
Down: The Knight sits on a bench.
 
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