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Help with meteor canceling?

erbanez

Smash Apprentice
Joined
Aug 15, 2009
Messages
132
Location
Connecticut
So I've developed my game to the point where I can shffl, techchase, space, etc. But one thing I'm having trouble with is meteor canceling. I'll be playing against my friend who plays falco as a secondary, and I'll jump offstage once in a while to secure a kill, but he'll dish out a side-b and I'll see it coming, sure, but I can never meteor cancel it properly. Anybody have any tips?

:phone:
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
1,953
Location
Boone, NC
Uh
You have to wait until the hitlag is over

If I can find the post I'm thinking of [I'm not sure if I saved it or not] I'll put it here

edit:
I don't think I saved it
But again, you gotta wait until the hitlag is over
Ganon's is really long
 
D

Deleted member

Guest
make sure ur stick goes back to neutral before up-b ing
 

erbanez

Smash Apprentice
Joined
Aug 15, 2009
Messages
132
Location
Connecticut
So hitlag over means there's a delay? Gotcha. I'll work on that! I guess ive been doing it too fast I suppose. Usually everything in this game is like one thing right after another, airdodging after jump to wavedash, jump after grab to Jc grab, etc. I guess I gotta slow down a bit. Thanks fellow falcons.

:phone:
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
1,953
Location
Boone, NC
It is jump before grab lol
And yes doing things too fast will make sure that you fail miserably at this game
 

Windrose

Smash Lord
Joined
Mar 22, 2009
Messages
1,470
but doing it fast is what feels the best....here comes off topicness
 
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