Giga Man
Smash Journeyman
- Joined
- Jul 22, 2012
- Messages
- 369
Hey! So, here's the thing. I downloaded this awesome Lucina (Fire Emblem Awakening) mod and put it over Marth. I replaced as much material as I could to make Lucina seem like a full-fledged character of her own. However, when it came to replacing the announcer call for her name, I ran into a little snag. See, I'm able to get Lucina's announcer call inserted into the .sawnd that also includes Roy's and Mewtwo's, and in-game, the sound works perfectly. The issue is, whenever the announcer calls Mewtwo, a rapid shooting sound erupts just after he's down shouting his name. Roy's announcer call is unaffected, though.
This bugs the mess outta me. If anyone doesn't mind helping me, I will provide the links to my .sawnd as well as the .wav for Lucina's call.
http://www.mediafire.com/download/rt8ccmdkk1n03ee/223.sawnd
http://www.mediafire.com/download/cvnf7tyao989fkv/Lucina+Call+(WMX).wav
Please help if you can, and thank you for your time.
This bugs the mess outta me. If anyone doesn't mind helping me, I will provide the links to my .sawnd as well as the .wav for Lucina's call.
http://www.mediafire.com/download/rt8ccmdkk1n03ee/223.sawnd
http://www.mediafire.com/download/cvnf7tyao989fkv/Lucina+Call+(WMX).wav
Please help if you can, and thank you for your time.