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help please

cllzzrd

Smash Apprentice
Joined
Sep 10, 2006
Messages
92
Location
The internet
I have recently started playing IC for fun, and I was wanting some help. I have done a few desynchs, but when I get them, I have trouble keeping them going, and so when i do manage to desynch them, I only stay in one place. what are some ways to be able to move while desynching? and is there a non luck way i can have nana charge a fsmash while popo runs at the opponent? and I have only done this once, but one time after I got hit I rolled when i hit the ground to the left with popo, and i rolled to the left with nana, then ran towards my opponent and grabbed him. I then tried to hit him with nana and blizard, but I was not able to and he broke out. Is there any way to keep this going?
any help is greatly appreciated.
cllzzrd
 

cemo

white walker
Joined
Jul 28, 2006
Messages
1,050
Location
MON-TREE-ALL
If you just recently started with the ICs I'd say work on your wavedash game and grab game first, before meddling with desynching. The way I look at desynching is just a fancy way to approach for a grab.

Opponents can break out from a blizzard in a grab unless they're at around 50%+

...and... your paragraph really confused me. Could you be more clear?
 

DemonicShadows

Smash Apprentice
Joined
Nov 14, 2006
Messages
90
Location
Boston, MA
I can use IC, in terms of mindgames and such, and I can desynch, but that's once in a while.

How is recommended to desynch; because I'm planning on using them.
 

xEnvYx

Smash Cadet
Joined
Mar 8, 2007
Messages
57
Location
north jersey
i recommend that you use spot dodging and rolling to begin learning to desynch.
Those seem to be quick and effective ways to desynch.
 

DemonicShadows

Smash Apprentice
Joined
Nov 14, 2006
Messages
90
Location
Boston, MA
I mean, I'm good with the IC, I just can't desynch (but I can do everything else).

My IC would probably be my greatest this way...
 

Delphiki

Smash Champion
Joined
Jun 20, 2006
Messages
2,065
Location
Sacramento / Berkeley
Phen is taking the right approach. DO NOT BEGIN LEARNING A CHARACTER'S ADVANCED TECHNIQUES. You wouldn't learn to Drillshine > Up-Smash with Fox if you couldn't properly SHFFL Nairs, right? Samus players don't begin with repeater missiling and Super Wavedashing, they begin with the basics.

Build up a strong technical and mental game before trying to learn the advanced aspects of your character.
 
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