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Help for texture

Yorsh

Smash Apprentice
Joined
Feb 5, 2010
Messages
110
Location
Paris
Hello,
I have made a texture for ike : Geric (fire emblem : sacred stone)
I have used the cloud's model by das donkey team.
When I do "preview", it's ok, but when I play his hair are yellow, purpul... but it aren't green.:psycho:
I don't how to resolve that.
My texture :http://www.megaupload.com/?d=I55XFEAB

I have an other question : How to save/fixe the transformations that I can to do when I do preview?
exemple : I want to transforme math's sword in a lance, so I extand it. But how save that?

Sorry for my bad english...
 

darksamus77

Smash Champion
Joined
Oct 18, 2009
Messages
2,987
Location
Seattle, WA
NNID
darksamus77
3DS FC
3282-3124-8340
Probably, there is the solution here:http://www.smashboards.com/showpost.php?p=9304371&postcount=3530 but I don't understand how resolve the bug.
In the file "texture[2]"(in "ModelData[0]"), I have 3 files : "FitIkeEyeHigh", "FitIkeEyeIris" and "Fit_Ike_Hair".
I think it's "Fit_Ike_Hair" the problem but I can't delete it.
Get the latest BBox if you haven't yet, get a fresh copy of the Ike file you overwrit, then replace the hair.
 

Yorsh

Smash Apprentice
Joined
Feb 5, 2010
Messages
110
Location
Paris
I have tested that (but I can't export "Fit_Ike_Hair" so I have exproted "ModelData[0]") but it doesn't work. (I have used the cloud's texture that I use all the time)
I have the version 0,63b of brawl box.
 
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