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Hello everyone

Purple

Hi guys!
Joined
Mar 26, 2009
Messages
10,383
Location
Duluth, Georgia
I'm new to the Creative Minds boards, and I'm coming here with a large fanfiction project for everyone to begin reading, but first a introduction to what the fanfic actually is.


Illusion of Gaia (or Illusion of Time) is an underrated action-RPG made in 1994. It was part of a trilogy of games set around the same basic plot of saving the earth and treating the earth well so that it may be preserved. Out of the three games, Illusion of Gaia sold the least copies. Regardless, this is my favorite Super Nintendo game to this very day. Upon replaying it a few days ago, I’ve decided upon myself to go on a literary trek. I will be writing the entire Illusion of Gaia storyline (with my own fan fiction touch) in order to fill in gaps of the story line such as: Will’s Relationship with Kara, the Jackal and how he searches for Will and his Comrades, how exactly Will gets back to South Cape, how Will receives the ring of King Edward, how does the King know of Will’s possession of the Ring, etc. Think of my story as a DVD, uncovering the deleted scenes of a well known movie. As much as I possibly can, the story will be canon (meaning it will follow the guidelines of what Enix has already given us in the IoG game). However, for the sake of informing you all on the initial plot, here is information on the story as described via Wiki.

Illusion of Gaia is set in a partially historical but mostly fantasy-based version of Earth. The game contains several real-world sites, such as Incan ruins, the Nazca lines, Angkor Wat, the Great Wall of China, and Egyptian pyramids. Each of these ruins hold a piece to the final puzzle, unveiled at the top of the infamous Tower of Babel. It is firstly believed to be the age of exploration (a period roughly corresponding to the 16th century; Christopher Columbus is mentioned at least once), and explorers have begun scouring the world in search of ancient ruins and the lost treasures and secrets within. Many return with nothing, and some are simply never seen again. Will, the protagonist of the game, is a survivor of one such ill-fated expedition. He accompanied his father, a famed explorer, on a sea journey to uncover the secrets of the Tower of Babel, but the explorers met with a mysterious disaster. Somehow Will managed to make it back to his home town, but he doesn't remember how.

I feel this will turn out to be a great success, and along the way I will join forces with (hopefully) many other writers in order to bring out these fan fictions faster. I will personally be making Chapter 1 in order to test the waters and see how you all feel about my story. Depending on the responses, I will continue to make the other chapters. Thank you all for reading this small introduction and I hope to see many of you reading this fan fiction soon!


Also, a really important question on my behalf, when I write the 1st chapter, where would be the best place to put it? Right here in this thread? Or do i do a new topic per chapter.
 

dualseeker

Smash Ace
Joined
Jun 29, 2009
Messages
864
Location
Pit: One of the greatest Heroes of our time
Yup, same as Luigi said. You just need to post the first chapter here, and then to let people know you've posted a first chapter, you could rename the thread to say something like "Illusion of Gaia, First Chapter posted". I've never played Illusion of Gaia, but I still hope to be at least of some help ^__^. Can't wait for the first chapter!
 

Purple

Hi guys!
Joined
Mar 26, 2009
Messages
10,383
Location
Duluth, Georgia
The world was in an age of exploration.





Looking for new lands man uncovered the relics of ancient cultures.






As time passes, many legends began to surface






A legend from each ruin, a legend from each culture






Various relics were found in the ruins.






One of the legends told of strange statues in the shapes of spirits






What was a spirit to ancient people… the ruins don’t tell us.






People who entered the ruins searching for wealth went in, and never returned.






Some said there were traps to protect the treasure; some thought it as a curse.






No one thought these ruins would bring about disaster…






Prologue


What does this all mean? These statements were recklessly put together to form a plot to the underrated game, Illusion of Gaia. Upon looking deeper into the game, I’ve found that the plot in itself makes no sense. So I’ve took it upon myself to begin this ‘re-write for lack of a better term. It’s personally for my own self-enjoyment, considering I’m a hardcore Enix fan, however I thought I would share it with the likes of everyone who’s willing to read it.
The story is based along the 16th century, the age of exploration. As resources run dry, the demand for resources grows larger exponentially. Men are willing to risk their lives at this point in order to increase their economical stature. The easiest (however most fatal) way to do this is to explore untamed lands for potential resources to bring back. Thus during this age, explorers venture to unveil new areas in which they can horde for resources. Disease, environmental disasters, and death weren’t an uncommon tale during this time, so it was ordinary for many explorers to write notes of their journeys and leave them in tribal areas, trees, potholes, whatever was available in order to keep their thoughts and plans public. This allowed in the case of a fatal accident, future explorers who come across these journals would not make the same mistakes. These parchments of journal entries were called ‘white jewels’. The term was well suited too; the idea of these entries leading explorers to untold treasures made these parchments literary goldmines. An interesting point to this story is that the continental structure of the world, closer resembles the Permian continents, than the Present day continents that we know (you might know the super continent as Pangaea). It’s impossible for the world that’s portrayed in Illusion of Gaia to be that of our Earth for this reason alone. The origins of Olman’s crew (we will get into who Olman is later on in the Epilogue) were in the Southeast of these Permian continents, surrounded by rough terrain and mountains. While the continents are close together, explorers still needed to use boats in order to access other regions (for the sake of convenience, we will be calling the world as a whole, Permia).


As areas were explored, many locations caught the eyes of our explorers. These ruins, vacant tombs, palaces, and so forth were vastly superior to 16th century architecture. The interest to explore these ruins for knowledge, treasure, wealth, was far too common. How were these ruins made? Who made them? Why? As humans we fulfilled ourselves with ridiculous answers from either nearby tribes or our own minds, such as tribes from ancient times formed these structures to contain their riches. As time progressed, these mere rumors became truth, and greed filled the hearts of many. Of course, greed often shields logic. Most of these rumors were available to the public via journals, not via word of mouth. In short, these men have died looking for these treasures, and the only way that other members have heard about it, is by wanderers finding and exploiting their journals. Many can come upon the assumption that these ruins had traps encasing men’s spirits for all of eternity, while their bodies remain empty, with only the purpose of taking the spirits of the greedy and cold-hearted. Perhaps this is true, perhaps it’s not. However eventually, after the casualties of these expeditions reached ridiculous numbers, the age of exploration died down, and the ancient ruins were left alone peacefully.


Decades later, an explorer named Olman, decided to venture to the Tower of Babel; the rumored central point of all of the ruins. Every ancient tower and realm had carved symbols resembling the Tower of Babel; this Tower was the key to why these ruins were made. Olman brought along with him his son, Will. Will was a young child who had no need for things such as riches and money, but instead the togetherness of his family. Considering the Father’s trek would be such a long one, Will voluntarily tagged along in order to spend more time with him. Perhaps it was fate that he was to do this, for it was then that Olman’s crew faced a terrible accident, in which only Will survived. All he remembers is the external structure of the monstrous tower, and then he woke up back in the outskirts of his hometown, South Cape. Upon his sudden arrival, he was asked many questions. How was the Tower of Babel? Were there all the riches in the world? Where is your father? None of the questions he could answer. It was as if the memory of such an event was completely scraped from his mind. A year has passed since this event, and Will has struggled to live his life normally, as he did before the expedition; which is where the story begins.
 
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