Designs
Smash Cadet
I feel like Nintendo almost had it right this time. The movement speed is very good, the move sets are uniquely Nintendo, and the roster is superb. Tell me again why I am turning off my DS after a few matches?
The replay-ability of this game pales in comparison from the past smash bros. Smash 64 and Melee would draw you in for hours on end. My family loved playing these games when we all were together, now my sister and I played a few matches this weekend and were pretty much over it.
Online matches consist of RosaLuma/Little Mac/Bowser in literally every game. I feel as if my opponents instead of trying to engage in a virtual chess match simply rush in with standard brawl tactics (which are very punishable). Without L cancelling, this game feels sluggish and incomplete. Am I doing something wrong? I loved Project M/Smash 64 and this seems to be a spiritual successor to the genesis of Smash (without the spirit).
The replay-ability of this game pales in comparison from the past smash bros. Smash 64 and Melee would draw you in for hours on end. My family loved playing these games when we all were together, now my sister and I played a few matches this weekend and were pretty much over it.
Online matches consist of RosaLuma/Little Mac/Bowser in literally every game. I feel as if my opponents instead of trying to engage in a virtual chess match simply rush in with standard brawl tactics (which are very punishable). Without L cancelling, this game feels sluggish and incomplete. Am I doing something wrong? I loved Project M/Smash 64 and this seems to be a spiritual successor to the genesis of Smash (without the spirit).
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