Ed94
Smash Apprentice
- Joined
- Apr 2, 2015
- Messages
- 164
Today I'll be finishing Sheik's first pass and be releasing an update to my texture project by the end of the week. I was going to make her own character select Icon since she does not have one of her own and had the Sheik is default code using the code manager. Then have an optional package that would have sheik with her own icon and CSPs.
One thing I was glossing over as a feature, is if textures could change for the character selection Icon, where Zelda is whenever you switch to Sheik, or vice versa. Similar to how in the 20XX hack pack, Sheik can be selected by hovering over Zelda with the selection disc. I was wondering if an extra texture could be loaded(or some non necessary texture replaced), when the CSS loads so that when Sheik is selected. It either removes or covers Zelda's CSI with the preloaded texture at the same location along with Sheik's own set of CSPs(again added to the loading set of images or replacing maybe some non important stuff that loaded in).
One thing I was glossing over as a feature, is if textures could change for the character selection Icon, where Zelda is whenever you switch to Sheik, or vice versa. Similar to how in the 20XX hack pack, Sheik can be selected by hovering over Zelda with the selection disc. I was wondering if an extra texture could be loaded(or some non necessary texture replaced), when the CSS loads so that when Sheik is selected. It either removes or covers Zelda's CSI with the preloaded texture at the same location along with Sheik's own set of CSPs(again added to the loading set of images or replacing maybe some non important stuff that loaded in).
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