Black Hayate
Smash Lord
what is some match up that consider hard for ike? so far i heard snake is hard, but who else?
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hihi, welcome to the Ike boards...what is some match up that consider hard for ike? so far i heard snake is hard, but who else?
From what you basically explained, this is Pit in all his glory. But I have to say, every pit I played (even the camping gay ones) I *****. It's really a matter of spacing and adapting.Go through a check list.
1. Does the person force Ike to maneuver in the air? Check? Hard matchup for Ike.
2. Is this person fast? Check? Hard matchup for Ike.
3. Does this person have a projectile? Check? Hard matchup for Ike.
4. Does this person have a move that out ranges the nair? Check? Hard matchup for Ike.
5. Can this person force Ike to attack? Check? Hard matchup for Ike.
I'm hoping to find something solid about this character that makes him more than just a powerhouse destined for obscurity. Working hard on it.
this is pit and peach, yet both of them are easily ***** by Ike's jugging sword bash combo from hell. forcing Ike to maneuver in the air isn't very significant,, as he can fall , airdodge, or aether back to tera ferma before peach has a turnip ready, or pit fires off a shot, unless the level is long. Anyone who stop Ike from attacking is bad news, since marth can effectively do that with his haxx0r sword he can be painful. almost every one of meta knights's smashes/recoveries out prioritize Ike's, if he is spamming attacks it's hard to kill the ******* without a star K.O.Go through a check list.
1. Does the person force Ike to maneuver in the air? Check? Hard matchup for Ike.
2. Is this person fast? Check? Hard matchup for Ike.
3. Does this person have a projectile? Check? Hard matchup for Ike.
4. Does this person have a move that out ranges the nair? Check? Hard matchup for Ike.
5. Can this person force Ike to attack? Check? Hard matchup for Ike.
I'm hoping to find something solid about this character that makes him more than just a powerhouse destined for obscurity. Working hard on it.
Sorry I just spent the past hour or so comparing marth and ike's range. The majority of Ike's moves will hit Marth through his own attacks. Marth has speed, and that's the real factor to take into account vs. another player, because if they both SWING (note: not "attack") at the same time, Ike will out prioritize and if he spaced decently, out range marth completely. I haven't tested this if Ike is just in the range for tippers though, so that's still up in the air.On my part I think iKe Have a matchup problem with fast char-projectile oriented like falco or with char with a greater range like zss or marth since they are faster they can spam long range move easily....
Toon Link.Go through a check list.
1. Does the person force Ike to maneuver in the air? Check? Hard matchup for Ike.
2. Is this person fast? Check? Hard matchup for Ike.
3. Does this person have a projectile? Check? Hard matchup for Ike.
4. Does this person have a move that out ranges the nair? Check? Hard matchup for Ike.
5. Can this person force Ike to attack? Check? Hard matchup for Ike.
I'm hoping to find something solid about this character that makes him more than just a powerhouse destined for obscurity. Working hard on it.
I will agree with marth being easily handled... just have to chose your moments of attack.... air dodge ... grab... and jab combos. My friends has a really good marth and the battles can go either way every time.Ike's biggest problems are as follows; regardless of what anyone will tell you.
DeDeDe / Zelda / Wolf / A GOOD Falco / Marth can be handled easily, he's not a problem.