• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Halberd a good level for Shiek?

Mith_

Smash Champion
Joined
Jul 30, 2008
Messages
2,376
Location
Augusta, GA
I'd like to think so :D

Yesterday my friend was Using Marth and I had Shiek. He was edgeguarding like a mother and I was just like, frick. So I went under the platform and explosion killed him. Most epic kill ever.

What do you think?
 

Tristan_win

Not dead.
Joined
Aug 7, 2006
Messages
3,845
Location
Currently Japan
umm...if I recall Halberd has a short ceiling and large amount of room to allow gimping and just happen to have a platform taking up most of the level so yes, yes Halberd is a good stage against anyone who doesn't score kills mostly off the top and don't have multiple jumps.
 

The Great Leon

Smash Champion
Joined
Nov 29, 2007
Messages
2,372
Location
Modesto
the platform is a nice height. you can hit somone from underneath as they airdodge into the ground. and the jump thru floor will net you a few more up-b's than you would normally get. but it stales it so >_> lol
 

-Mars-

Smash Hero
Joined
Jul 26, 2007
Messages
6,515
Location
UTAH
I like to f*** with Falcos on this stage by purposely getting stuck in the laser at the beginning of a stock to avoid chaingrabbing:)
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
If you dislike Falco's chaingrabbing so much just use Zelda until you're at 50%.
 

Tristan_win

Not dead.
Joined
Aug 7, 2006
Messages
3,845
Location
Currently Japan
Sigh, now I have to learn to use another character ;_;

I hate Zelda lol.
~shrugs~

Just man it, the falco match up for sheik isn't as bad as people are try to make it sound.

If you are nearing the ledge in the chain grab and think he's going to try to spike you can either Di away and quickly meteor cancel if he does hit you (if it's even necessary) with your jump and then into a up B, which should get you over the edge if done correctly or Di toward him so he might spike you into the stage. Just make sure if he go over the edge(that's assuming the falco is smart and edgehoging) that you start Di up and toward the stage immediately because odds are he will either fsmash you or downsmash but since the chain grab only works in the low percentage he wont be able to kill you right then and there on most neutral stages just from a chain grab.

Now moving onto Zelda...

I don't understand anyone who would start as Zelda for the first half of the Falco match up only to change back to Sheik once you have like 50% of damage. Unless you think your Zelda is going to do so horrible that falco wont even be over like 40% by the time you are given the optionality to change back then I see no point in using her besides scoring the final blow occasionally.

Yes, it's great she can't get chain grabbed
Yes, it's nice she has that crappy usmash comboing thing which is great for weakening her best killing move by the way.
Yes, she has a reflector (which is like the worst reflector in the game just for it cool down time)

All of that does not at least in my eyes justify not using someone who if used correctly can combo a character to the blink of death with one well placed ftilt. Not to mention all the other low percentage combos/chase games you can only manage to do only when falco is in the low percents which can be used to set up for another attack or even gimp.
Has superior and easy to use gimping abilities
Far more useful and easier to land projectile
and can just as easily avoid the lasers by ducking.

If you are going to start the match as Zelda and use her just to avoid chain grabbing then just stay Zelda. The match will be a lot easier for you if you do.
 
Top Bottom