- Aug 1, 2013
THE TRUE LORD OF THE UNDERWORLD: HADES
Arguments by @Hades the Magnificent, moveset analysis by yours truly, the rest by @BluePikmin11.
Pittooey may have joined the battle over me, but that doesn't mean I'm out of the running! Yes, the franchise has already been over-filled with three KI characters and yes I'm pretty much, but..
HEY LOOK, WHO CARES?!!
Now is the time to show who's the best villain in town, by being added as a new character!
Maybe it's time I show you why I should be added, with the help of my Magnificent friend!
1) Smash needs more villains. Why do you think people request losers like King K. Rool or Ridley?
They are so desperate for villains that they'll stoop to morons like those to get their fix. As the greatest villain Nintendo ever made, I would be able to fill this void on the roster. Imagine me ripping off Pitty's wings, teaming with Ganny, destroying a bunch of annoying heroes... I'd fit right in!
2) I have an infinitely deep movepool.
I'm the most powerful being in the Universe. I could use a variety of magical beams, blasts, and more. Canonically, I can change my size, swallow enemies whole, summon tornadoes, teleport, create enemies, open portals, and eat souls. Oh, and since I'm the ultimate troll, it would be fitting if I used moves that would mess with the opponents' movements and attacks.
3) I am a great character.
I've got the third-most lines of anyone in Kid Icarus: Uprising and every one of them is pure gold. Fans of the series absolutely adore me and often try to imitate me by taking some of my quotes.
So if you would like to support me for Super Smash Bros Switch!
Additional arguments from TheSquishiestManatee
Ultimatley, while Medusa and Viridi have valid reasons for their inclusion, here are a few things he has over those characters that aren't the greatest thing to happen to gaming unlike yours truly.
1. The inclusion that makes the most sense would be to add another villain. Viridi has her reasons but we already have a big support character, Palutena. It seems that it would make more sense in this case for that character to be a main antagonist. Viridi you can argue was more important to the story of Uprising than Medusa was, but for the series as a whole, Medusa has more importance.
2. Medusa while also important to the series and has been in more games, does not have as big of an importance to the story as Hades. She was not the main villain in Uprising and the first game got retconned by Hades as well. This means that in terms of actual influence over the story, Hades has the most.
3. In the original Kid Icarus, the characters were not as prevalent as they were in uprising. That is of course due to the fact that it was an NES game which was obviously a very different time. The game where the characters get the most time and life is Kid Icarus Uprising. The two most prevalent characters besides Pit and Palutena were by far Hades and Viridi. They appeared much more than Medusa who unfortunately got way less appearances than she should have. Of course story over prevalence but it's still a factor to consider when discussing who should be chosen due to amount of impact a character would have had.
4. Despite the fact that people have argued for Viridi and Medusa, it's important to remember that both Medusa and Viridi are infact not Hades while Hades is Hades. I think this point was all we really needed to argue in favor of Hades.
A gloriously fabulous moveset analysis by @ TheSqushiestManatee
---------------------The almighty Hades move analysis!------------
Hades from Kid Icarus has a TON of moveset potential. As the title says, this is an analysis of all powers and abilities that Hades has used. I will go through various moves he has utilized and interpret ways these moves may work in Smash Bros. I will try to be vague with some to encourage people to interpret ways these can work. If people wanted to create a moveset but had me basically come up with a specific idea on how these attacks would work, they may be discouraged from making a moveset because I already created alot of ideas. Also the names I come up with are more of slight descriptions than actual names. Any way, Enjoy.
Hades strength is immense. Some attacks he has used revolving around strength and physical attacks in general are...
Slams: Hades can create shock waves by slamming his hands. He is seen preforming this towards the beginning of the final boss battle as well as when he destroys the great sacred treasures. This could possibly be a smash attack or a devastating attack that has a wind box as well due to the sheer power of his strength. Maybe it can be a slow charged special kind of like a falcon punch only working differently in terms of hit box and and the wind box element.
Image of Slams.
Ground Punch: Hades slams his fist into the ground creating a shock wave and causing a great deal of the rock to protrude. Perhaps this can be a large physical area of effect attack.
Image of ground punch
Wave Punch: Hades rapidly punches causing projectile fists to fly in front of him. This attack is similar to Knuckle Joe's Vulcan Jab which he also uses as an assist trophy.
Image of Wave Punch
Hades Kick: Hades leaps in the air than kicks towards the ground. Hades specifically calls this move "Hades Kick" in the japanese version of the game. This move is extremely similar to Ganondorf's custom move, Wizard's Dropkick. This attack also caused rock to protrude from the ground.
Image of Hades Kick
Dark Uppercut: Hades does a powerful uppercut with his hand engulfed in darkness. He then floats back down afterward. Wether the darkness was from Medusa or from Hades, I am not sure.
Image of Dark Uppercut (Warning images of this attack may make Medusa fans cry.)
Hades has many impressive tools and techniques when it comes to getting around. Besides being capable of incredible speeds, here are a few powers that Hades uses that are related to mobility.
Tornado: Hades quickly starts spinning and turns into a tornado. Not much more to it.
Image of Tornado
Teleport: Hades can teleport. In Chapter 23 he teleports where there is a bright white and purple flash, followed by Hades turning dark, and then disappearing and reappearing. That animation happens fast. He also teleports in chapter 25 as well.
Image of teleportation.
Flight: Hades is capable of flying. He flies in chapter 25 where he shoots upward after the Hades kick. The entire pursuit mode part of the fight was him flying. Considering the crazy speed, perhaps this could be some sort of ramming attack.
Image of flight.
Underground Emergence:Hades bursts from the ground shooting into the air. Perhaps with teleportation this attack can be interesting.
Image of Emergence
Levitation: Hades is capable of levitating. Perhaps he can hover similar to Peach or use it like Pit's old up special.
Image of levitation
Dark Magic and Energy Projection
Now things get interesting! Hades has TONS of dark powers. We constantly see all sorts of strange dark powers and lasers being thrown at poor Pit so these may make up most of his special moves.
Purple Orbs: Hades can summon purple orbs that usually just sit there and do nothing, Then transforming into fireball like projectiles that get launched toward's Pit. Perhaps Hades can place these down and activate them when he so chooses. They may fire at the nearest player or maybe every player. I was thinking he should be able to have 5 of these at a time. Sometimes they fire constantly at Pit but I usually they fire once and then they're gone.
Image of purple orbs.Fireball like transformation-->
Pink Orbs: These orbs often fire pink projectiles. These could be interesting as they can work like turrets. Occasionally they work like the purple orbs but usually they act like turrets.
Image of pink orbsshots from the pink orb -->
Dark Lasers: These lasers have some homing properties. Hades shoots these out of his face and his back. Maybe he can use these as a powerful burst attack with alot of cooldown.
Image of dark lasers
Face Missiles : These missiles are originally fired from Hades face guns. They are slow, powerful, missiles that relentlessly pursue people. I could see them as exactly how I described them, slow, powerful, and relentless pursuers.
Image of face missiles
Black Hole Hands: Hades sticks his hands out and creates a black hole that pulls people towards it. Maybe he can even summon black holes in general.
Image of black hole hands.
Dark Blast: Hades can fire dark fireball like projectiles out of his chest. He normally does this in a burst of three.
Image of dark blasts
Dark Sparks: This is where Hades shoots multiple sparks out of his eyes with slight homing capabilities. To be honest this attack is one of the more generic ones but if anyone can think of a way to make this attack interesting, then great!
Image of dark sparks
Blue Shots: Hades fires blue shots out of his hands. If these shots get to close, they break into smaller shots and home in on his enemy.
Image of blue shotsWhen it transforms into a smaller shot
Purple Shots: Hades fires purple shots out of his hand. These shots will transform into a slightly smaller shot if they are hit or shot. I can see Hades being able to fire one of these at a projectile heavy character. They will have to be careful about shooting at Hades if he has this tool.
Image of purple shotsWhen they transform into the other shot
Dark Rune: Hades can place dark rune like traps. In chapter 23, when you are searching for Hades, some of these appear. It is a safe assumption that these were placed there by Hades. When the player comes in contact it inflicts a dark effect. I could see these traps having good hitstun making it easy to follow up with an attack. It should also have it's appearance fade in and out to help hide the trap to an extent.
Image of dark rune
Purple Wall: Hades can shoot purple walls out of his hand. These walls are indestructible and travel forward. They would work similar to Palutena's reflect attack except they dont reflect and it would travel farther.
Image of purple wall
Red Wall: Hades shoots a red wall that travels in front of him. This red wall is breakable and fires many tiny red shots as it travels.
Image of red wall
Large Lasers: Hades fires large pink lasers at the beginning of chapter 25 as well as at the end of chapter 25. The lasers may be a constant multi hitting type laser or a devastating blast. He should be able to aim it. I feel this attack should have a large cooldown.
Image of large lasers
Devestation Ensemble: Hades can create a suit of guns on himself using the devastation ensemble. Most of the guns he gets fires generic lasers and other generic stuff. Perhaps he can instantly create a bunch of guns on him and start filling the screen with tons of projectiles. Though I don't know if he should be allowed to do this with out actually having the Devastation Ensemble equipped but I think it should be fine.
Image of Devastation Ensembles various projectiles
Hades Ultimate Attack!: Not much is known about this attack. all that is know is that it's extremely powerful and it takes a long time to charge up. Maybe it's a giant screen filling blast? Or maybe it's a massively powerful laser. I could see this as his final smash where he goes dragoon on them and uses a reticle to hit them with his laser.
Image of Hades Ultimate Attack
Hades is the god of the Underworld! As god of the Underworld, he can control souls to an unlimited extent. Here are some of his actions with souls.
Soul Absorption: Hades can absorb souls to heal or buff himself. Maybe Hades can get souls from killing other players or just from over time. He could have a soul count above his health and icon.
Soul Heal: Hades can use souls to heal himself as seen in the final boss battle. Perhaps he can also heal himself through a soul drain.
Image of soul heal
Soul Buff: Using souls, Hades can increase his power. Maybe you can some how choose what to buff like how Shulk can select a stance, Hades can choose a buff out of attack, speed, jump, defense, special, and arms. If he has to spend souls, then there should be no draw back with these buffs unlike Shulk's. Maybe there could be stat tiers like 1 soul on attack is +1 attack while tier two is +2 on top of the +1 attack he already got from spending the first soul.
Soul Mold: The Taffy Man... err... Hades, can mold souls into whatever he desires. This can allow him to summon many minions and maybe even bosses and gods (Thanatos) depending on how many souls he uses.
Other Soul Powers: Hades has soul manipulation. We already know that, but what else can he do with this power? Plenty! Soul removal, soul exchange, soul seal, possession, resurrection ect. We can get creative and think of lots of other things he can do with his immense soul manipulation abilities.
Hades has two other abilities that were not classified under the previous sections. He has a drill and strong breath.
Drill: Hades can activate a large drill at any time. possibly, he could use this as an expansion type attack. This attack could do high shield damage.
Image of drill
Breath: Hades can use his breath to inhale his enemies or blow them away. I'm not sure how inhale would work as he isnt puffy like Kirby and King Dedede. Perhaps he can steal items with it or pull his opponents close to him. His exhale may work like the gust bellows.
Image of breath
In general, Hades would be a powerhouse type character but also have a good keepaway game. Hades is slow but powerful however he's faster than Ganondorf in terms of mobility and attacks but is lighter and weaker, not by much though. Hades despite his power and slow speeds still has an above average combo game due to have many attacks that have good hit stun and set up well for follow up attacks.
Jab: Hades punches forward. This attack is quick, has good hitstun, and good power. It pushes the user slightly infront of him allowing Hades to follow up the attack easily. So basically Ganondorfs Melee jab.
Foward Tilt: Hades kicks forward swinging his leg horizontally from the side. The back half of this attacks hit box does more hit stun while his ankle does more knockback. This makes it a decent combo starter at very early percents.
Down Tilt: Hades does his downward swipe from chapter 23. He raises his arm up and then swings down leaving a pink trail. If you are hit close to Hades, you will be launched upward directly above where you were hit and take lots of hitstun kind of like Peach's down tilt. If you are hit anywhere else you will take strong knockback.
Up tilt: Hades pulls his hand upward causing a large pillar of darkness to shoot upward. The attack is more of an explosion then a pillar of energy like Palutena's up smash. It This pillar is a bit bigger than Hades is. This attack is one of his weaker attacks but is a fast attack and not just relative to Hades overall attack speed. This is a great anti air and zoning tool.
Dash attack: Hades brings his arm back and preforms the same horizontal swipe/punch from chapter 23 where he would teleport and use this move occasionally. This attack also has a pink trail. This attack does increased knock back at the tip of the attack but overall has high knockback and damage.
N-Air: Hades sticks his leg far back and then swings it in front of him horizontally. This is a slow but far reaching and powerful attack. The end of this attack deals high knockback. This is one of Hades slower attacks. It has a sweetspot at his foot.
F-Air: Hades swings his arm forward back handing his opponent. This attack is quick and is easy to follow up.
U-Air Hades swings his arm upward back handing his opponent. This is similiar to his foward air but is a bit slower and has more damage and knockback. there is also a pink trail from this one.
D-Air: Hades extends his leg foward and then kicks downward.
B-Air: I got this idea from Jamesster445 so credit goes to him. Hades shoots out purple lasers which end shortly in front of him. These travel about the length of 75% of battlefield. This attack is slow but is great for zoning.
Foward Smash: Hades pulls back and then punches his opponent with great force. This is the same attack he uses at the very beginning of his final boss fight. His eyes flash red when releasing this attack and glow even brighter if its fully charged.
Up Smash: Hades pulls his arm back and then lunges forward preforming an uppercut. This attack does increased knockback at the end of the attack. This attack has a red and black trail. His eyes glow red here too.
Down Smash: Hades punches the ground causing the ground to erupt from underneath him.
Forward throw: Hades picks up the opponent with one arm, takes a step back, pulls them behind his shoulder and then throws them with great force. This serves as a kill throw as while it doesn't do that much damage relative to Hades power, it has fantastic knock back almost all of which is horizontal knockback. It can kill at 100% if you can get it set up right.
Down Throw: Hades slams the opponent on the ground.
Up throw: Hades places his hands on the opponent and causes an explosion of dark energy to occur launching them upward. This attack kills around 130%.
Back throw: Hades places them behind him and then punches them like how he does with his first attack during chapter 23.
Now we get on to the more interesting part, specials.
Neutral Special, Destruction Orbs: Hades summons 1-5 purple orbs which he can activate. Hades will place these orbs into the air where they will simply float until they are activated by Hades. When activated, these orbs will transform into fire ball like projectiles and will explode when they come in contact with an opponent causing a fire effect. Each one does 5% damage. Every five seconds you are able to fire an additional orb with the max being 5. This idea is very similar to Hyrule64's idea for his Hades moveset. It's simply a case of great minds thinking alike but due to the similarities I felt I should mention them.
Side Special, Apocalyptic Annihilator: Hades sticks out his hand and fires a large laser out of it which he can control the direction by tilting the analog stick. This attack has great reach and packs a punch. It has long start up and active frames so its punishable. It reaches from the edge of battlefield to slightly past the platform. It is a multi hitting attack that hits 3 times for a total of 22% damage. It does even greater knockback when opponent is near Hades.
Down Special, Chaos Orbs: The Chaos Orbs are two different orbs. The blue shot and the purple shot. The purple shot travels faster than the blue shot and has slightly less start up frames. This attack turns into two small purple blasts that home in on an enemy that shoots or hits the projectile. Getting hit by the regular purple shot deals 6% but when dispersed it deals 10%. The blue shot activates with in a radius of an enemy. Assuming the blue shot is right in the middle between a battlefield platform and the ground, the platform is the highest point in the radius that can trigger the smaller blue shots and the floor is the lowest. For the horizontal part of the radius, the blue shot will break if near the end of the platform. Each smaller shot from the blue shot deals 5% but at most only 3 shots can target a player for a total of 15% damage. The purple shot is activated by tapping the b button while the blue shot is activated by holding the b button.
Up Special, Levitate. Hades levitates
Final Smash, Hades Grand Finale: Hades teleports only to phase through the ground charging his ultimate attack. When he phases through the ground, there is a dark aura that outlines the area that Hades is phasing through. This is the same attack Hades begins charging to end Pit with. This attack will take 5 seconds to charge and then can be released at will. The attack is a giant wave that covers the entire screen kind of like what Master colossus and Tabuu does. This attack deals 100% and is instant kill. Now you're probably thinking this is broken but considering if you dodge it with a roll, air dodge, or spot dodge, you completely avoid it. In addition, there is a flash at Hades head where he was charging the attack right before it activates giving the players time and a warning to dodge. This makes it one of the most easily avoidable final smashes.
BE SURE AND ASK THE GLORIOUS ME!!!
Hades' Underworld Army:
21. Xeno VII
22. Ren Amamiya
23. Smash Daddy
29. KEYLIME SSB
30. John Dylan Smith
35. Wyvern 0m3g4
42. Smashing Ramen
AMAZING albeit currently outdated signatures done by @BluePikmin11
Amazing Hades cosplay by daysukesplace