Xivii
caterpillar feet
- All Players naturally start out with a strength of 1. A player dies when their strength reaches 0.
- A player loses strength when fired upon. Different weapons have different strength values. A weapon with -1/2 strength would require two shots in order to kill a player with a strength of 1.
- To Fire, use the command: ##Player Name.
Deadline: None
Standard Rules Apply
[1x] Bad Guy
[2x] Good Guys
------------------------
Bad Guy Role
------------------------
You win when the Good Guys can no longer kill you.
Weapons
[1x] Ruger MK II
Armor
[1x] Bulletproof Vest
--------------------------
Good Guy Role
--------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Armor
[1x] None
Standard Rules Apply
[1x] Bad Guy
[2x] Good Guys
------------------------
Bad Guy Role
------------------------
You win when the Good Guys can no longer kill you.
Weapons
[1x] Ruger MK II
Strength: -1/2
Bullets: 1
Bullets: 1
Armor
[1x] Bulletproof Vest
Strength: 1
--------------------------
Good Guy Role
--------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Strength: -1
Bullets: 1
Bullets: 1
Armor
[1x] None
Deadline: None
Standard Rules Apply
[1x] Bad Guy with Really Good Armor
[2x] Good Guys
[1x] Good Guy with Armor
------------------------
Bad Guy Role
------------------------
You win when the Good Guys can no longer kill you.
Weapons
[1x] Ruger MK II
Armor
[1x] Really Good Bulletproof Vest
--------------------------
Good Guy Role
--------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Armor
[1x] None
------------------------------------------
Good Guy with Armor Role
------------------------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Armor
[1x] Bulletproof Vest
Standard Rules Apply
[1x] Bad Guy with Really Good Armor
[2x] Good Guys
[1x] Good Guy with Armor
------------------------
Bad Guy Role
------------------------
You win when the Good Guys can no longer kill you.
Weapons
[1x] Ruger MK II
Strength: -1/2
Bullets: 1
Bullets: 1
Armor
[1x] Really Good Bulletproof Vest
Strength: 2
--------------------------
Good Guy Role
--------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Strength: -1
Bullets: 1
Bullets: 1
Armor
[1x] None
------------------------------------------
Good Guy with Armor Role
------------------------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Strength: -1
Bullets: 1
Bullets: 1
Armor
[1x] Bulletproof Vest
Strength: 1
Deadline: None
Standard Rules Apply
[1x] Bad Guy with Really Good Armor
[2x] Good Guys
[1x] Good Guy with Armor
[1x] Sniper
------------------------
Bad Guy Role
------------------------
You win when the Good Guys can no longer kill you.
Weapons
[1x] Ruger MK II
Armor
[1x] Really Good Bulletproof Vest
--------------------------
Good Guy Role
--------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Armor
[1x] None
------------------------------------------
Good Guy with Armor Role
------------------------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Armor
[1x] Bulletproof Vest
------------
Sniper
------------
You win when your Target is dead.
Weapons
[1x] Springfield Model 1922
Armor
[1x] None
Standard Rules Apply
[1x] Bad Guy with Really Good Armor
[2x] Good Guys
[1x] Good Guy with Armor
[1x] Sniper
------------------------
Bad Guy Role
------------------------
You win when the Good Guys can no longer kill you.
Weapons
[1x] Ruger MK II
Strength: -1/2
Bullets: 1
Bullets: 1
Armor
[1x] Really Good Bulletproof Vest
Strength: 2
--------------------------
Good Guy Role
--------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Strength: -1
Bullets: 1
Bullets: 1
Armor
[1x] None
------------------------------------------
Good Guy with Armor Role
------------------------------------------
You win when the Bad Guy is dead.
Weapons
[1x] S&W Model 29
Strength: -1
Bullets: 1
Bullets: 1
Armor
[1x] Bulletproof Vest
Strength: 1
------------
Sniper
------------
You win when your Target is dead.
Weapons
[1x] Springfield Model 1922
Strength: -1/4
Bullets: 2
Cooldown: 24hrs
This weapon may be fired by private messaging the host.
Bullets: 2
Cooldown: 24hrs
This weapon may be fired by private messaging the host.
Armor
[1x] None
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