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Guardian Orbitars

GaiustheThief

Smash Ace
Joined
Oct 28, 2014
Messages
803
Location
Houston
NNID
GaiustheThief
3DS FC
5343-8142-6721
Guardian Orbitars are definitely the goat.
You don't need to worry about anything.
Literally just guardian orbitars everything.
It covers your landing super well like guardian orbitars man.
 

AncientCode42

Smash Apprentice
Joined
Apr 17, 2015
Messages
87
Location
Tennessee
NNID
Surge_Production
I don't use the Guardian Orbitars unless I'm in the air or offstage, I find its uses are much more prevalent there because he can't be punished with a grab due to the horrible end-lag and due to the fact projectiles tend to have lag in the air at times. Though I will admit this works well for characters like Duck Hunt who has lag projectiles outside of the can. Though I didn't know it covers your landing.
 

Wintropy

Peace and love and all that jazzmatazz~! <3
Joined
Aug 28, 2014
Messages
10,032
Location
Here, there, who knows?
NNID
Winterwhite
3DS FC
1461-6253-6301
The frame data is kinda weak for what it is, friend. By the time it's cooled down, your opponent can just go ham on you.

It has its uses, but in my experience, it's fundamentally niche. If you have evidence that it's a good option, please share it - I'd love to be proven wrong!

EDIT: This should probably go here.
 
Last edited:

BaeBraham

Coffee and Smash enthusiast
Joined
Nov 19, 2014
Messages
43
Location
Louisville, Ky
NNID
BaeBraham
3DS FC
4184-3853-8896
I will say that it is a great option for dealing with the villager matchup when they use the slingshot to recover from the edge constantly. If you save it for later percentages rather than using this option continually it can lead to an easy stock.
 
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