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Atlantic North Great Value Smash: GAUNTLET 4 with PM Singles/Doubles and 64 Singles/Draft Crews

Great Value Smash: GAUNTLET 4 with PM Singles/Doubles and 64 Singles/Draft Crews
Posted by Great Value Smash
The Grid Games
Saturday, April 23, 2016 - 10:00 AM
Until: Sunday, April 24, 2016 - 11:00 PM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

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Great Value Smash

Smash Rookie
Joined
Dec 11, 2015
Messages
16
Location
USA
Great Value Smash presents the GAUNTLET TOURNAMENT SERIES

GAUNTLET is a series of tournaments hosted by Great Value Smash. This event will feature Project M 3.6 Singles and Doubles, as well as Smash 64 Singles and Smash 64 Draft Crews.

DATE AND PLACE
APRIL 23rd AND 24th 2016 at The Grid Games - 52 Purnell Place, Manchester CT 06042

STREAM
http://hitbox.tv/greatvaluesmash

BRACKETS

PROJECT M SINGLES: http://greatvaluesmash.challonge.com/gauntlet4_singles
PROJECT M DOUBLES: http://greatvaluesmash.challonge.com/gauntlet4_doubles
SMASH 64 SINGLES: http://greatvaluesmash.challonge.com/gauntlet4_smash64_singles
SMASH 64 DRAFT CREWS: http://greatvaluesmash.challonge.com/gauntlet4_smash64_draftcrews

REGISTRATION AND FEES

All fees must be paid in cash, and cash alone. If you have not registered and paid (in cash, in full) by the deadline for your tournament, you will not be allowed to play. No exceptions. If you do not have a partner and wish to play in Doubles, you may play with a CPU of your character and level choice. This character must remain the same throughout the tournament.


VENUE: $10 per player per day


PROJECT M DOUBLES: $10 per team
PROJECT M SINGLES: $10 per player

SMASH 64 SINGLES: $10 per player
SMASH 64 DRAFT CREWS: $5 per player


DISCOUNTS

If a player brings another player who has NEVER entered a Great Value Smash event before OR brings a full setup, that player will receive a $3 venue discount each day.

In order to be eligible, the new player must at least register for one event OR the setup must include a CRT TV with minimal lag, as well as one of the following:
  • a Nintendo Wii system, with a working copy of Project M, running either a vanilla version of 3.6 OR the GVS Build of 3.6.
  • a Nintendo 64 system, with a working copy of Super Smash Bros. OR an Everdrive running Super Smash Bros. OR 19XXTE
If a player registers to play in an event on Sunday, and previously played in an event on Saturday, venue fee will only be $5 for Sunday. Unlike the aforementioned two deals, this discount DOES stack.

Great Value Smash is proud to announce that we will be working with Landmark Cafe! If you bring your Gamecube controller with you during lunch at Landmark Cafe, you will receive 10% off food, soda and coffee!

SCHEDULE

Saturday
10:00 AM Doors Open & Friendlies
10:15 AM Registration Opens
11:00 AM 64 Draft Crews Registration Deadline
11:15 AM Drafting + Draft Crews Tournament Starts
3:00 PM 60 Minute Lunch Break + Friendlies
3:00 PM 64 Singles Registration Deadline
4:15 PM 64 Singles Tournament Starts

Sunday
10:00 AM Doors Open & Friendlies
11:00 AM PM Doubles Registration Deadline
11:30 AM Doubles Tournament Starts
3:00 PM 60 Minute Lunch Break + Friendlies
3:00 PM PM Singles Registration Deadline
4:15 PM Singles Tournament Starts

GENERAL RULES

If you are not present for your game 10 minutes after your game is called, you will be completely eliminated from the tournament. The tournament organizer (Great Value Smash) has the final say on all rulings and disputes. Project M Singles, Project M Doubles, and Smash 64 Singles are double elimination. Smash 64 Draft Crews is single elimination.


PROJECT M GAME SETTINGS

Mode: 4 Stock
Time Limit: 8 minutes
Handicap: OFF
Team Attack: ON
Damage Ratio: 100%
Items: OFF and NONE
Pause: HOLD

Singles: All sets are best of 3 until only 8 players are remaining, after which all sets will be best of 5.

Doubles: All sets are best of 3 until only 2 teams are remaining, after which all sets will be best of 5.


SMASH 64 GAME SETTINGS

Mode: 5 stock
Time Limit: 8 minutes
Items: OFF

Singles: All sets are best of 3 until only 8 players are remaining, after which all sets will be best of 5.

SET FLOW (SINGLES AND DOUBLES)

  1. Players will both choose a character. Players may request a double blind pick from the Tournament Organizer.
  2. Players/Teams will play rock, paper, scissors. The winner gets port priority OR is allowed to strike a stage first.
  3. The player/team who is allowed to strike first will ban one stage from the STARTER STAGES list.
  4. The next player/team will strike two stages from the STARTER STAGES list.
  5. The first player/team will then be allowed to choose a stage for the first game.
  6. After the first game, the WINNING player/team may ban a total of two stages from the STARTER or COUNTERPICKER stage list.
  7. The LOSING player/team may then choose a stage to play on from the aforementioned lists for the second game.
  8. The WINNING player may then choose to their switch character.
  9. The LOSING player may then choose to their switch character.
  10. Steps 6 and 7 are repeated until the set is complete.
  11. The WINNING player/team must report the outcome of their game to the tournament organizer immediately after a result is determined.

STAGE CLAUSE: A player/team may not pick any stage they won on during that set.

DRAFT FLOW (SMASH 64 DRAFT CREWS)
  1. The TO will assign 8 crew captains, and assign each crew a randomly generated seed. This seed will determine their order in the draft.
  2. The first captain will choose a player from the pool of registered player to be on their crew. This will continue, serpentine style, until each crew has an equal number of players, no greater than 5 players per team.
  3. Crews will then be given a random seed for the single elimination bracket.

SET FLOW (SMASH 64 DRAFT CREWS)

  1. Each crew will select their first player to play the first game.
  2. Each of the first players will play rock, paper, scissors. The winner can elect to either choose their controller port, or take second character pick.
  3. The player will the first character pick chooses their character. Once a character is chosen, that player is locked to that character for the remainder of their game.
  4. Players will then play a normal game. The winning player must record the number of stocks they have remaining at the end of the game.
  5. The losing crew sends in their next player. The player from the losing crew may request a game of rock, paper, scissors in order to gain port priority. The player of the losing crew then chooses their character.
  6. At the beginning of the next game, the player from the winning crew will immediately self-destruct until their lives equal the number of lives remaining from the previous game.
  7. Players will repeat steps 4 through 6 until a crew has exhausted all of its members.

PROJECT M STARTER STAGES

Battlefield
Delfino’s Secret
Pokemon Stadium 2
Smashville
Green Hill Zone

PROJECT M COUNTERPICK STAGES

Final Destination
WarioLand
Fountain of Dreams
Dreamland

The only legal stage for Smash 64 is Dream Land.

PRIZES

PROJECT M SINGLES, PROJECT M DOUBLES, SMASH 64 SINGLES


8+ entrants
1st place: 50% of the pot
2nd: 25%
3rd: 15%
4th: 10%

24+ entrants
1st: 40%
2nd: 25%
3rd: 15%
4th: 10%
5th: 5%

48+ entrants
1st: 40%
2nd: 20%
3rd: 15%
4th: 10%
5th: 5%
7th: 2.5%

96+ entrants
1st: 40%
2nd: 20%
3rd: 10%
4th: 5%
5th: 3%
7th: 2.5%
9th: 2%
13th: 1.5%

SMASH 64 DRAFT CREWS

1st place: 60% of the pot
2nd place: 40%

SEEDING

Players will be subjectively seeded based on perceived skill level in comparison to the rest of the players present. Attempts will be made to prevent players from similar groups from facing each other early. Players are welcome to view and discuss seeding with the Tournament Organizer before the start of a tournament, but the Tournament Organizer will have the final call.

WE WILL STREAM YOUR MONEY MATCHES! CONTACT STREAM MANAGER MATT!

dual@greatvaluesmash.com

Questions? Ask us on Twitter @GreatValueSmash or email us at team@greatvaluesmash.com
 
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