Yesterday I was playing around on Yoshi's Story and Battlefield and found a couple of things that I think make them good stages for Yoshi. I'll edit this list as I find other things.
Yoshi's Story:
- Egg roll will reach the lower platforms off of a short hop, and the high platform off of a jump
- Egg toss has full stage coverage from below lower platforms
- Forward wavelanding onto the stage propels you farther than diagonal wavelanding because of the slope on either side
- The three platforms are great for wavelanding around the stage/to juke (not sure exactly what the movement is called)
- The side platforms are low enough to dj-waveland onto them from the ledge
Battlefield:
- Easier to waveland around (in my opinion)
- Easier to go from ledge-dj-waveland to side platforms
Are there other stages that help Yoshi out like this?
Yoshi's Story:
- Egg roll will reach the lower platforms off of a short hop, and the high platform off of a jump
- Egg toss has full stage coverage from below lower platforms
- Forward wavelanding onto the stage propels you farther than diagonal wavelanding because of the slope on either side
- The three platforms are great for wavelanding around the stage/to juke (not sure exactly what the movement is called)
- The side platforms are low enough to dj-waveland onto them from the ledge
Battlefield:
- Easier to waveland around (in my opinion)
- Easier to go from ledge-dj-waveland to side platforms
Are there other stages that help Yoshi out like this?
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