sblkbrn
Smash Cadet
Pit is my main and I have learned a few decent strategies that I have gotten to get very good at.
One thing to remember with Pit is that his Mirror Shield is very useful with super scopes and ray guns. They both are easy to dodge with Pit (or anyone really) but why dodge it when your Mirror Shield has the potential to KO an opponent with their own attack.
When you see a charged super scope, show your mirror shield. The charged super scope person will jump so that the charged shot goes above you. You show your shield as a trick though. Right when you see them backing off, short jump and mirror shield mid air. With the short jump you will hit the shot and most likely get your opponent, unless he was far enough away and a decent enough player to dodge your counter.
Angel Ring is a good move to get back on course without damage, but its a faster reflector than mirror shield if you see a quick item coming at you. If you are a good player you will dodge it with both, depending on how fast your reflexes are on the move you want to make.
Angel Ring is ultimate in team battles to rack up quick damage, but dont spam the attack. Do it once, or twice, but dont over do it and get predictable. Angel ring and have your teammate (olimar is my teammate in tournaments usually) Side smash the opponent into your angel ring. Come out of the attack with a short jump down a and then do some quick aerials and you'll come out of it strong and if they get far enough way from you, slam two arrows or so at them to through them off, don't necessarily matter if they dodge it or not.
This game is a big mind game at some points. Taunt when it gets intense or when you are inable to be touched, and it will definately through someone off if they were in the zone, but don't get too cocky. Getting too cocky will leave to stupid suicides by not concentrating completely. You are just trying to throw them off. Let him try to attack you if you are good at dodging and just focus on dodging everything they throw at you. This, to me, is the biggest throw off. That will make the opponent (human opponents, of course) start just throwing out attacks. They will start playing wildy. This is when you can start attacking. Shield slide back and forth a few times landing light attacks and throw in a few ledge grab attacks.
Pit's glide attacks are ultimate in turning a match around. If for some reason your are sent flying, press x to jump once and again to glide. Glide controlling is easy, and you can attack when you are doing one. Down A is good one, but you hit with an easy aerial no matter what it is.
More strategies to come.....
One thing to remember with Pit is that his Mirror Shield is very useful with super scopes and ray guns. They both are easy to dodge with Pit (or anyone really) but why dodge it when your Mirror Shield has the potential to KO an opponent with their own attack.
When you see a charged super scope, show your mirror shield. The charged super scope person will jump so that the charged shot goes above you. You show your shield as a trick though. Right when you see them backing off, short jump and mirror shield mid air. With the short jump you will hit the shot and most likely get your opponent, unless he was far enough away and a decent enough player to dodge your counter.
Angel Ring is a good move to get back on course without damage, but its a faster reflector than mirror shield if you see a quick item coming at you. If you are a good player you will dodge it with both, depending on how fast your reflexes are on the move you want to make.
Angel Ring is ultimate in team battles to rack up quick damage, but dont spam the attack. Do it once, or twice, but dont over do it and get predictable. Angel ring and have your teammate (olimar is my teammate in tournaments usually) Side smash the opponent into your angel ring. Come out of the attack with a short jump down a and then do some quick aerials and you'll come out of it strong and if they get far enough way from you, slam two arrows or so at them to through them off, don't necessarily matter if they dodge it or not.
This game is a big mind game at some points. Taunt when it gets intense or when you are inable to be touched, and it will definately through someone off if they were in the zone, but don't get too cocky. Getting too cocky will leave to stupid suicides by not concentrating completely. You are just trying to throw them off. Let him try to attack you if you are good at dodging and just focus on dodging everything they throw at you. This, to me, is the biggest throw off. That will make the opponent (human opponents, of course) start just throwing out attacks. They will start playing wildy. This is when you can start attacking. Shield slide back and forth a few times landing light attacks and throw in a few ledge grab attacks.
Pit's glide attacks are ultimate in turning a match around. If for some reason your are sent flying, press x to jump once and again to glide. Glide controlling is easy, and you can attack when you are doing one. Down A is good one, but you hit with an easy aerial no matter what it is.
More strategies to come.....