Bolt_Master_Ampharos
Smash Rookie
- Joined
- Apr 4, 2015
- Messages
- 20
What moves should Jr. approach with? Fair autocancels, but has some startup and the stronger hitbox only hits taller characters. F-tilt has some endlag on it, as does d-tilt. D-air is also lagy; jab is practically his least reliable move. Mechakoopa can easily be thrown back in your face, while the cannon is avoidable. So what moves are best for neutral game?