KeithTheGeek
Smash Ace
I never had too much of a problem with Zard's glide, or Meta Knight's for that matter, but I do find Pit's to be a bit too good. There's 0 commitment into the glide and as it currently exists is a powerful recovery tool and approach option. I'd be entirely fine with keeping glides if they were weakened in power to keep in line with 3.5's stated goals.
Though, as a MK sub, I wouldn't mind gliding being gone at all. He has 3 other recovery options as it is, and the shuttle loop could be made into something more immediately useful for offense, like his Smash 4 up b that lets him kill off the top with it. And an air dash for Zard's aerial down b keeps the move more consistent with the grounded version's utility (i.e., chasing opponents to attack them) as well as giving him a nice little approach option reminiscent of ROB. Definitely something I'd like to see for both characters.
Don't have much input for Pit though, cause I've never really liked using him...I suppose an air dash would work well on him as well.
Though, as a MK sub, I wouldn't mind gliding being gone at all. He has 3 other recovery options as it is, and the shuttle loop could be made into something more immediately useful for offense, like his Smash 4 up b that lets him kill off the top with it. And an air dash for Zard's aerial down b keeps the move more consistent with the grounded version's utility (i.e., chasing opponents to attack them) as well as giving him a nice little approach option reminiscent of ROB. Definitely something I'd like to see for both characters.
Don't have much input for Pit though, cause I've never really liked using him...I suppose an air dash would work well on him as well.