phantom man
Smash Journeyman
- Joined
- Feb 23, 2015
- Messages
- 208
So, I have a pretty easy time getting my opponent to 100% and above. I just have a problem taking the stock, are there any moves besides bair and rest that kill at a reasonable percent?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Sometimes I like to use the turnaround frames on Rollout to bait out a counter and punish coming back. Doesn't usually work on Shulk though.Roll out is a good mix up that kills on characters with no counter or projectiles.
Sometimes, but trajectory is more vertical. I'd use it to counter a recovering opponent and fair to nairPound also works well to stage-spike.
I meant that if they recover low you can stage spike with it. Fair is a good stage-spiker too.Sometimes, but trajectory is more vertical. I'd use it to counter a recovering opponent and fair to nair
you forgot downsmash against characters with bad horizontal recovery. it's as likely to connect as a side smash and sends them far off and down. Dash Attack also kills if you sweetspot it, just make sure it's going to connect with the opponent and not their shield. And sing puts post 80%(100% to be safe) opponents into a position for an easy kill so it can be considered a kill option as well.Up tilt
Side tilt at edge and at higher percent
Rollout
Fair
Bair
Nair
Uair at higher percents
Side smash
Pound at higher percents
Rest
These are the only moves that you'll usually kill with. Dair can help, but not kill much. Gimping is also usually with these moves.