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Getting technical help.

ice_cream_man

Smash Journeyman
Joined
Feb 10, 2008
Messages
337
Location
San Diego, CA
Hi First post. I'm trying to get technical with falco. So far all I have is short hop lasers. I can't do the fastfall yet. I can use wavedashes as part of my game with Luigi, everyone else I can't do it to help. I used to be a forward c-stick spammer and am trying to break the habit. I'm getting a little better, but don't know how to really get better when I just seem to get worse. And then I am not sure how to tech, which is my main question. My brother plays marth, and whenever he edgegaurds me he just charges b, then lets it go when I get in range. I die shortly after. Any help would be great. Thanks.
 

Ace83

Smash Journeyman
Joined
Sep 22, 2007
Messages
215
Location
Chapel Hill, NC
well, there are definitely a few things that can help.. i'll try to name a few. If you can SH laser consistently, fast-falling is definitely the next step. Be sure to laser early so that when you actually DO hit a fast-fall, the laser actually comes out (do it too late and falco will pull out his gun, but before the laser comes out you've hit the ground and it gets canceled). Remember, the fast-fall has to be hit just as you begin to come down from your short hop.. so just keep trying. once you get that down, start moving forward while SH/FF lasering (key is NOT to hit over and B at the same time, which could make you do the illusion - not good). This could be a challenge, but you'll find that once falco's laser animation has started, you can hold forward/backward (and even continue to laser if you do a full jump) for maximum horizontal distance in addition to the laser. Work on SHFFL'ing ALL OF YOUR AERIALS! It may take some time, but get used to the timing of the L-cancel for each of his moves (i'm sure you already know this, but B-moves cannot be L-canceled so don't bother). L-canceling is crucial as it allows for a much quicker recovery time with your aerials, making way for seemingly endless combos and general defense. Tech'ing is performed by hitting R (or L) just before you hit a surface such as the floor, a wall, a ceiling, etc. If you are trying to tech off the side of the stage when marth has his shield breaker charged (his b-move), you want to hit R about 1/2 to 2/3 of the way through your up-B (i'm not sure but i think 20 frames before the hit?) If done correctly, when you get hit, your character will blink as you tech off the wall, and you will be able to up-B again (also hold up in addition to R if you want to wall-jump off the tech). I wouldn't worry about techs as much for right now, though. Practice sweet-spotting the edge with both your illusion and your firebird. Although falco has a fairly bad recovery, there are still ways to get extra distance/fake out your opponent. When I am knocked off the stage, the first thing i do (most of the time, you dont want to get repetitive!) is shine. The shine quickly stops your momentum carrying you away from the stage, and you still have your jump! For maximum distance, in times where you're not sure if you can even make it, definitely shine first, then jump, then illusion - it just takes some practice lining falco up with the edge so the illusion will be as close to a sweet-spot as possible. Also, you'll probably find that this gives you some time to think of a smart way to get back... whether it be 1) illusion over marth 2) quickly illusion into marth (as an attack) if you feel he is not expecting it 3) firebird if he is expecting the illusion - here you have some options. definitely get accustomed to the 8 angles that falco's firebird can be directed. Keep in mind that you can be above and out from the ledge, and firebird downward and immediately grab the ledge! this takes some practice, but can save your life when your opponent is not expecting it. also know that once you have the ledge you have about 20 (?) frames of invincibility, which is a good time to make a move. If you haven't already, check out video's of PC Chris, Bombsoldier, DaShizWiz, Forward, Lambchops.. etc. try to see WHY they chose the move they did, in regard to the circumstances.. many mindgames take place in matches involving such a high level of play, which often get overlooked by people who wish to learn. well, i've rambled enough.. and anyone can correct me if i've made a mistake.. had a bit to drink tonight haha. I hope this helps you
 

saberhof

Smash Master
Joined
Jun 6, 2006
Messages
3,405
Location
Mexico-Tijuana
wall of text FTL

mostly i guess you can watch videos and ask around...maybe theres something tecnical you would like to learn specifically?
 

ice_cream_man

Smash Journeyman
Joined
Feb 10, 2008
Messages
337
Location
San Diego, CA
well whenever i try to fastfall i don't even laser. I can' press b fast enough after a shorthop when I fastfall. I'll just practice that though. i just can't get the timing for tech's. I tried going to practice and dropping motion sensored bombs by the ledge and then firebird into them, but I don't think i'm getting it cuz after the first firedbird i'll get twenty eight damage. Then when i try it again i die, so i don't think i'm teching right. Also, wavedashing doesn't seem useful to me unless i play luigi. THanks for the help though and i can time to get the ledge pretty good though, but marth can just hit me before i get to the ledge and i die. :(
 

technomancer

Smash Champion
Joined
May 17, 2006
Messages
2,053
You press B before the shorthop to SHL correctly (just before, then tap down to FF).

Teching is hitting L or R as close to hitting the ground as possible, and not before 1/4 of a second.

For edge teching, the timing is something like frames 40-20 before (1/3 of a second to 2/3 of a second before). For easier practice, use Falco's break the Targets stage. You can illusion/press B into the bumper, and press L or R right as you're about to start moving.
 

finalcloud13

Smash Apprentice
Joined
Oct 28, 2007
Messages
98
Are you fastfalling before lasering? It's jump, laser, fastfall. I think you should be able to do it.
 
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