I think we've all played that sheik before, the one who wears out their z button because all they care about is the w. Sheik's d-throw has a 80° base trajectory. Which when left un DI'ed allows sheik the free-est of regrabs, and although this guide won't always avoid that regrab, you can at least force them to work for it.
There are two optimal ways to DI the d-throw depending on the situation; max height and max distance.
Max distance is acheived by holding 17° down and away from sheik (as true perpendicular DI will fall inside of the dead zone). This angle will put the most distance between your characters, it doesn't guarantee you'll escape, but it's the toughest to follow up on and useful for positioning yourself under platforms. Also if you're on FD you want to use this angle to get off stage ASAP and be ready to DI the Fair (which should be DI'ed up and in) or wait for the chaingrab to run out at what I believe is 70%.
Max height is acheived by holding 50.5° up and into sheik and will send link straight upwards. This allows him to reach platforms sooner, and at 0% allows nairs before the regrab, but u-tilts and f-tilts may counter this. You might also be able to jump away but I've yet to test this as no shiek has learnt to sheild the nair yet.
It's important to note that just because these angles are optimal for positioning you shouldn't go for them everytime as it makes you predictable. Many sheiks will drop the chaingrab if you establish a pattern and then break it with some mix up DI, you need to experiment with your opponent and learn as the match progresses.
I've drawn a diagram to help display the angles:
There are two optimal ways to DI the d-throw depending on the situation; max height and max distance.
Max distance is acheived by holding 17° down and away from sheik (as true perpendicular DI will fall inside of the dead zone). This angle will put the most distance between your characters, it doesn't guarantee you'll escape, but it's the toughest to follow up on and useful for positioning yourself under platforms. Also if you're on FD you want to use this angle to get off stage ASAP and be ready to DI the Fair (which should be DI'ed up and in) or wait for the chaingrab to run out at what I believe is 70%.
Max height is acheived by holding 50.5° up and into sheik and will send link straight upwards. This allows him to reach platforms sooner, and at 0% allows nairs before the regrab, but u-tilts and f-tilts may counter this. You might also be able to jump away but I've yet to test this as no shiek has learnt to sheild the nair yet.
It's important to note that just because these angles are optimal for positioning you shouldn't go for them everytime as it makes you predictable. Many sheiks will drop the chaingrab if you establish a pattern and then break it with some mix up DI, you need to experiment with your opponent and learn as the match progresses.
I've drawn a diagram to help display the angles:
