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Get-up attacks

Naughty Pixel

Smash Apprentice
Joined
Dec 12, 2010
Messages
168
Location
NH for college, MA for breaks
So I'm having trouble continuing my attack on a friend due to him regularly using the get-up attack as he recovers. So I was wondering what kind of options there are coming from above to the side and below. Any input in the matter would be appreciated. Thanks in advance :).
 

Veetaak

Smash Lord
Joined
May 11, 2010
Messages
1,119
Location
Stockholm, Sweden
So I'm having trouble continuing my attack on a friend due to him regularly using the get-up attack as he recovers. So I was wondering what kind of options there are coming from above to the side and below. Any input in the matter would be appreciated. Thanks in advance :).
If you come from above you can shine stall/double jump. I don't end up in this situation alot because generally when they are on the ground it's because they ate a nair or dair to the face and so I should already be close to them.

From below you can wait til their get-up attack is done and jump-->shineland with the shine hitting him.

From the side it's easiest to dashdance but you could dash towards him and then WD back to try to bait his get-up attack.
 

_Rocky_

Smash Ace
Joined
Jun 14, 2009
Messages
783
Location
611
Falco's get up attack is BROKEN

/topic

edit: i also recommend shielding the get up attack and holding in slightly so that you're still in range for a grab/aerial out of shield
 

ryankam10

Smash Journeyman
Joined
Dec 8, 2009
Messages
279
cc into fsmash obviously. at low percents
by cc i mean crouch cancel... walk up to him and hold down, hell hit you and you wont go anywhere and just smash him
 

Naughty Pixel

Smash Apprentice
Joined
Dec 12, 2010
Messages
168
Location
NH for college, MA for breaks
@KK
Yeah I've tried getting the low shot when I can but my consistency drops so hard when I'm playing under pressure (not against a CPU xD).

@RyanK
I know most everything when it comes to smash jargon btw. I've been lurking the boards for about a year, I'm just not a very vocal person. But I haven't put much thought into crouch cancels which I guess I should.

@Rocky
That about sums up my strategy of dealing with get up attacks atm.

@Veetaak
Thank you for the ideas you're input is very much appreciated

If anyone else has suggestions please don't hesitate to talk... Thanks guys :)
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
All the other advice is great, but down the line I would suggest you train yourself to be able to react to techs. If you are just standing next to him and he get up attacks, you can react quickly enough to get your shield up while still being ready for him to roll. Down throw tech chasing as Sheik helps a lot for practicing this.
 

Doomblaze

Smash Journeyman
Joined
Oct 9, 2006
Messages
412
Location
Shanghai, China
If it's Peach, charge your down smash while standing over her.
This is so **** i have to start doing this

If you didn't know falcos legs are invulnerable at the start of his downsmash so peach cant do **** against it.


The most common thing i do when i know people are gonna get up attack is double jump fast and fastfall a dair into them to start the combo going again (covers the above position). This stopped working when i started playing decent players who rarely getup attack, but it works great against my friends who do it instinctively.
If youre already above them and think theyre gonna getup attack you to get you away, you can airdodge next to them to dodge it and utilt/shine them to combo them again.

If i'm far away from them on the side and i just finished my combo i try to laser reset them, which is the best thing in the game. If you're close to them and at low/mid percent you should probably cc it, you can jab reset them too if theyre waiting too long for you, or stay in your shield.

From below getup attack shouldnt really hit you?... I like to pressure people on platforms with shorthopped uairs, you can shine waveland to pressure them too and the shine generally hits before getup attack because its a 1 frame move.


If you're having trouble with getup attack and don't want to challenge it, remember that you have a gun, and guns generally force them to roll away from you, which leads to more pew pew for you.
This is especially useful if youre at a high % and want to play safely.
 

Naughty Pixel

Smash Apprentice
Joined
Dec 12, 2010
Messages
168
Location
NH for college, MA for breaks
@KK
Well he plays Marth main and Ganon second. But if I run into a peach hopefully I'll remember that xD.

@Bones0
I'll look into that next time I get some time with a human player thanks.

@DoomBlaze
Yeah I've gotten a decent understanding of falcos frame data. Thank you for the ideas, often times I'll find myself knowing the getup attack is comming but jump the gun and attack too early with like a dash attack or a ledge drop dair. Gets me so mad when I do that too :mad:. But I guess I'll have to work on those low lasers for sure and think more about crouch canceling too.

@ShineSpike
He's a pretty smart guy when it comes to melee, he knows right when to do what so running up and shielding isn't a very good idea. The only time that works is when I end up next to him when he falls to the floor and I shield grab.

@Veetaak
I'll edit my post =P

I've only got 3 people I can consistently play with up here. A my roommate who mains Luigi and is smash happy and can't consistently wave dash or use any advanced techniques. The Marth main that this thread was pretty much created for. And a Captain Falcon main who is graduating after next semester who can pretty much 3-4 stock a large portion of the cast and can atleast beat me with the others. So anyways that's what I've got to work with and hopefully help me improve my game. =)

Thanks all.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
if he's missing that many techs just hit him before he starts his get up attack.
 

Naughty Pixel

Smash Apprentice
Joined
Dec 12, 2010
Messages
168
Location
NH for college, MA for breaks
Im not 100% sure but he might not be teching on purpose so he can do the getup attack. My hope is that if I start punishing the get up he'll start mixing it up so I can get more out of my games with him

:phone:
 

ShineSpikeOverpowered

Smash Rookie
Joined
Sep 9, 2011
Messages
21
Location
Ukraine
If you're using Falco, and he's using Marth, I got a little trick that might help you.

If that Marth is an f-smash spammer, do this:
Short hop laser towards him and try to time it so that the stun, will give you enough time to do something like a shine and follow it up with a combo. Or, if he's at KO percent, f-smash.

If he tries to grab you a lot, then approach with a short hop nair/dair fastfall L-Cancel and shine combo from there(Works on low percents). He can't grab you while you're in midair. :)

Also, I'm not 100% sure about this, but when your friend is on the ground, dair him as it will still hit him. It may not work though, but it's still worth a try.

I don't claim to be an SSBM pro, but I say get-up attacks are easily punishable. When I play with my friend, if I do a get-up attack, 80% of the time i'll get electric knee'ed in the face or become a ragdoll to his combos. >.>
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
Im not 100% sure but he might not be teching on purpose so he can do the getup attack. My hope is that if I start punishing the get up he'll start mixing it up so I can get more out of my games with him

:phone:
If you play the same friend often, you will both go through many iterations of patterns. One week he will spam get up attacks until you catch on and start punishing. Then he will start rolling until you start reading and punishing those. Then he will move on to instant get-ups in place until you start expecting those, and then once you think you are covering all his options he'll use a get up attack and kick you in the face because you were expecting all of the other options. lol

Moral of the story is that adapting is part of the game, so focus hard on what he is doing that is working and figure out a way around it as soon as you can. Eventually you'll be doing those cycles of different techs and get-ups every match, every stock, and eventually every time he lands on the ground. You will seem to get to a point where both of you know exactly how each other is going to tech, but then you'll go to a smashfest and play someone new and their tech patterns will look absolutely alien and you'll have to adapt your behavior all over again. Reading tech patterns is a really fun part of the game once you start to get good at it. Nothing more satisfying than just covering all of their tech options and making them feel like they couldn't do anything, or completely reading your opponents mind on 3 tech options in a row and killing them because of it. ^_^
 

Naughty Pixel

Smash Apprentice
Joined
Dec 12, 2010
Messages
168
Location
NH for college, MA for breaks
I try to focus on one aspect that I'm having trouble with while playing games with friends. I usually see some decent improvement by doing this...
Moral of the story is:
Don't try to learn by winning, Try to win through learning.
 
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