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Only if you're facing someone like Dedede, maybe. SH'd bair mostly leads your fist over the opponent's face. Which is never a good thing, especially if you're Ganondorf.his bair is really good as a surprise WTF slap to the face. short hopping and bair can lead to some serious damage if followed up on.
nah his nair is pretty good to but there all very close but still up aerial stands above allAll his aerials have some strong situatonal uses, but I feel the up-air and d-air tie for the most all around useful. I vote for the n-air as his worst if I have to choose one.
yes nair has ok approach but they say >b is the best from what ive heardI think if you use up-aerial often (so that it loses alot of knockback), it has pretty good combo potential. I saw a video of a Ganondorf juggling someone with u-air - double jump -u-air. Looks nice.
Personally, I like using N-air against people who are expecting slower moves from Ganondorf. It whips out pretty suddenly, so the first hit can catch people off guard. Unfortunately, it usually knocks people out of range from the 2nd kick... maybe spamming it might make the knockback low enough to make it useful, but I haven't tried that yet =/
I like d-air but I'd really rather save it for when the opponent is 60-70%+ so it can either bounce a grounded opponent to a flying death or to meteor people off-stage.
I don't use the side-airs much at all though. F-air (without stale-move effect- NOT SPAMMED) has pretty good knockback, so I'd rather save it for higher % or off-level hits.
they're all pretty good (though i personally don't b-air much).. but imho your moves should be carefully used around the stale-move effect: have a group of attacks that you'd rather use for combos/damage and save specific moves for KO's - both for ground and aerial attacks ;p
does this even work? i need to try it.On the topic of combo's: Downthrow to Flame Choke as your first move.
thats why they call it the d-tilt...;D
even though it's a bit off-topic,
if you tilt your control stick down around half way, you can do your d-tilt from standing position (no time wasted going into crouch animation)- and that's what makes it work ;|
it was mentioned here:
http://smashboards.com/showthread.php?t=144632&page=8
posts 114-120 ;D