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Ganondorf has barely changed from SSBB

greatbernard

Smash Apprentice
Joined
Aug 19, 2013
Messages
124
From my experience with him in both games, I'd say he's 90% the same.

Yeah, he's a bit faster due to the new physics, but he's still one of the least mobile characters around. He didn't get any meaningful buffs. He's still a sitting duck for projectiles ; he still lacks approach options.

And there's still no reason for me to use Ganondorf over other heavyweights who deal a lot of damage but are more versatile.
 

_Ganondorf_

The Demon King
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From my experience with him in both games, I'd say he's 90% the same.

Yeah, he's a bit faster due to the new physics, but he's still one of the least mobile characters around. He didn't get any meaningful buffs. He's still a sitting duck for projectiles ; he still lacks approach options.

And there's still no reason for me to use Ganondorf over other heavyweights who deal a lot of damage but are more versatile.
I think you are right... Bowser got a lot of speed buffs and just better moves overall and Ganon didnt get quite the same treatment unfortunately. I still enjoy playing as him but it's frustrating Bowser gets a revamp, Pit gets a revamp and Palutena get 12 unique custom moves and Ganon gets... a Sword for a custom move.

I doubt Ganondorf will ever get a fair treatment.
 

Ultinarok

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I think you are right... Bowser got a lot of speed buffs and just better moves overall and Ganon didnt get quite the same treatment unfortunately. I still enjoy playing as him but it's frustrating Bowser gets a revamp, Pit gets a revamp and Palutena get 12 unique custom moves and Ganon gets... a Sword for a custom move.

I doubt Ganondorf will ever get a fair treatment.
But he already got a "fair" treatment! His forward aerial has been different since day one!

:troll:

Jokes aside, yeah, he is still similar. Buffed for sure in a lot of ways, but his general playstyle is simply non-competitive for 1v1s. He will absolutely destroy in free for all's though as always, more so than ever.
 

Shogger

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Sakurai did state that he regretted not being able to patch Brawl. I have hope that he may patch Smash 4 after both versions are out and some time has passed for the dust to settle on the metagame.

All I want is autocancel Dair back. Anything after that is just gravy.
 

greatbernard

Smash Apprentice
Joined
Aug 19, 2013
Messages
124
Ganondorf in SSB4 was a lazy design from the start.

If people are using Ganondorf because he's Ganondorf, this is the most soul-less iteration of him yet.

They kept the Twilight Princess design out of sheer laziness. It would've been great if we got the Ganondorf from The Wind Waker. (A) He's a fully realized character, personality-wise. (B) He's actually in a game that's sold on the Wii U.

If I wanted to use a heavyweight, I would just use Bowser for being an all around powerhouse, or King Dedede for having a good projectile and great recovery for his weight class.
 

mangamusicfan

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I like the buff they give him.
But your right they made some others a lot better.
But i like the little changes they have to him.
It feels verry satisfied if I win with him.
I choose him becouse I like him not that I whant him to be the best or something like that.
 

kro_

Smash Apprentice
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Aug 23, 2014
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128
At least Warlock Punch has some armor now, feels good seeing a Lucina just jab away at me doing nothing

What were they thinking when they left the U-tilt unchanged, though? Are there ANY situations where it's a better option than anything else?
 

A2ZOMG

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At least Warlock Punch has some armor now, feels good seeing a Lucina just jab away at me doing nothing

What were they thinking when they left the U-tilt unchanged, though? Are there ANY situations where it's a better option than anything else?
U-tilt from what I've seen is a safe move for onstage edge pressure due to its range. You force your opponent to act in some way as they reach the edge, which then can be used as an opportunity to fight them. Do this primarily against recoveries that you feel are unsafe to edgeguard offstage.

It instantly breaks shields in this game too, not that you'll use it often for that.
 
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KILLAKREED

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i just find it impossible to win with ganon he's just too damn slow the slowest in the whole game i think and for someone so slow the barley gave him any super armor moves to compensate or a projectile or a better closing in move. i just find it crazy how good they made every other heavyweight (especially bowser) but completely shafted ganon. he needs a buff in the next patch if there will be one
 

Waluigi is too big

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The main diffrence-
Brawl: I do not win matches as gannondorf

3DS: I win matches as gannondorf.
 

DynamicMoves

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You'll quickly come to notice that most Ganondorf players choose to main him simply because he's Ganondorf.
Yep. It's why I play him. I'm coming from melee though, so it's possible I might switch to Ike or something.
I actually have a lot of dislike for people who main characters because those characters are better than others. I find op anything in games lazy development when it's not addressed. I don't really understand why, when Ganondorf was at the bottom in Brawl, they didn't really change anything in the 3ds.
 
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Really? If so I wonder why he was so low on the tier list. I win using him all the time.

Them falling 180 degree turn Warlock Punches are too good. :awesome:
 

Sliq

Smash Master
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Jan 13, 2006
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I can't fathom why they made dair not auto cancel anymore.

Seriously, no cstick makes Ganondorf worse than in Brawl. Good luck short hopping an up air.
 

victra♥

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Not being able to auto cancel dair is a very significant nerf to an already awful character. It's unfortunate to see Ganon as a contender for the worst character rin the game.

Sliq, try turning off tap jump. I think this is something everyone needs to do when the c-stick is not available (unless you are a godlike Smash 64 player). It really helps in the context of Smash 3DS. Allows you to -easily- perform to drop under platforms with uair as well.
 
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Sliq

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Not being able to auto cancel dair is a very significant nerf to an already awful character. It's unfortunate to see Ganon as a contender for the worst character rin the game.

Sliq, try turning off tap jump. I think this is something everyone needs to do when the c-stick is not available (unless you are a godlike Smash 64 player). It really helps in the context of Smash 3DS. Allows you to -easily- perform to drop under platforms with uair as well.
That's great if you don't mind not jump cancelling a dash into up smash.

Gets tedious turning it off and on over and over when you switch characters with strong up smash out of shield options.
 

victra♥

crystal skies
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victra#0
Correct me if I'm wrong, but I believe you can actually usmash and upb oos by holding up and pressing the jump button and the a/b at the same time. A few of my local players and I were messing around with this with tap jump off.
 

Shogger

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Correct me if I'm wrong, but I believe you can actually usmash and upb oos by holding up and pressing the jump button and the a/b at the same time. A few of my local players and I were messing around with this with tap jump off.
Is that so? I kept trying to do AC Uairs in quick succession but I found that pressing jump too closely to the Uair just turned it into an Usmash. That explains that...
 

Jumpinjahosafa

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Sep 21, 2007
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Eh he's pretty different, the hitboxes all feel rather new. Certain things I could follow up with I can't no longer, and vice versa. I feel like his Ftilt has a ton more kil power now too, plus super armor or neutral b is incredible.
 

Dr. Krumm

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Yea, Ganondorf is gameplay wise very similair to Brawl Ganondorf, however! I find him to be way stronger now, you play with patience and baiting as you always have and practice on making every hit count.

I find that Ganondorf is better simply because of the engine.

- No stupid momentum canceling and super DI that makes the opponent survive at 150% from a bair (this goes thrice for a good Brawl MK).
- Stronger moves is simply better in this game, and Ganon has some new strong tools at his disposal. Have you seen his new D-Tilt? This move can KO at 120% with the Rage Effect going, this means that on most characters as soon as you nail a Flame Choke you will get a KO.
- Aerial Wizz kick is still insane and can KO at surprisingly early percents.... now that I think about it, every move that Ganon has in this game can KO, except Jab and Flame Choke. That's pretty nuts when you think about it.
- Edge Guarding is important in any Smash, and Ganon has always been good at that. Tip man is the ****.

Oh... and he wins Ganoncides now, at least on all characters I've tried it on.

To sum up, he's not godlike or anything, but I wouldn't say from my experience that he's a bad character, not to mention that For Glory (where most of my experience comes from) plays only on FD, which is a terrible stage for Ganon. So stage wise, you always have to fight on a disadventageous stage and I still manage to win almost all of my games, to me, that means something. Because when I get pick a good Ganon stage, or ban FD in a tourney or money match, I can wreck even more.
 

ZombieBran

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Mar 28, 2014
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I have been severely underwhelmed by Ganondorf too, ngl.
He can do monstrous damage with reads, but so can every other heavy weight. He definitely feels shafted when it comes to Bowser and Dedede.

Bowser has all these new options, huge speed increase, armor, and range buffs. Oh, and he lives forever.
Dedede was already good and he got more buffs than nerfs plus scary Gordos
Meanwhile, Ganondorf is...slightly faster?

It's as if Sakurai & team thought Bowser was the worst character in Brawl. Granted, he was bad.
 
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PolarPanda

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I have been severely underwhelmed by Ganondorf too, ngl.
He can do monstrous damage with reads, but so can every other heavy weight. He definitely feels shafted when it comes to Bowser and Dedede.

Bowser has all these new options, huge speed increase, armor, and range buffs. Oh, and he lives forever.
Dedede was already good and he got more buffs than nerfs plus scary Gordos
Meanwhile, Ganondorf is...slightly faster?

It's as if Sakurai & team thought Bowser was the worst character in Brawl. Granted, he was bad.
At least he got some buffs, though. The super armor in his neutral b is phenomenal now, when timed right.
 

Daeyrat

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Ganon not only got slightly faster.

neutral A and Tilts are faster (startup/recovery)
His Fsmash is stronger. One of the strongest. Stronger than DK, Ike.
Warlock is faster, reaches farther, stronger, has armor.
Uptilt breaks shields. Second sourspot vertical hitbox
Down B wrecks shields
Dash has armor
Bair is faster, has less landing lag, stronger. Reliable spammable kill move.
fair recovers a bit faster
Flame choke combos into dtilt
Nair has increased damage
Being a heavyweight makes him capable of benefitting from rage than middle and lightweights
New ledge mechanics help him more than others (who didn't need the help). Can use the mechanics to send the enemy into bair position.
down throw combos
Ganoncide always favor ganon

Custom moves:
Sword grants ganon the ability to trade hits from far away. Has huge hitbox and retains armor.
Bluewiz grants him an excellent recovery game. Reduced recovery in comparison to regular wizkick + jumps over projectiles. Aerial version can be used to be safer because of horiz travelled distance
Dark Fists grants him a fast special with armor and ability to kill Zeldas at 75%
Dark Vault increases his vertical recovery
Flame Chain grants him a powerful way to get in safely and deal damage

nerfs: dair might be weaker, flame choke techable.
 

Ray_Kalm

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Ganon not only got slightly faster.

neutral A and Tilts are faster (startup/recovery)
His Fsmash is stronger. One of the strongest. Stronger than DK, Ike.
Warlock is faster, reaches farther, stronger, has armor.
Uptilt breaks shields. Second sourspot vertical hitbox
Down B wrecks shields
Dash has armor
Bair is faster, has less landing lag, stronger. Reliable spammable kill move.
fair recovers a bit faster
Flame choke combos into dtilt
Nair has increased damage
Being a heavyweight makes him capable of benefitting from rage than middle and lightweights
New ledge mechanics help him more than others (who didn't need the help). Can use the mechanics to send the enemy into bair position.
down throw combos
Ganoncide always favor ganon

Custom moves:
Sword grants ganon the ability to trade hits from far away. Has huge hitbox and retains armor.
Bluewiz grants him an excellent recovery game. Reduced recovery in comparison to regular wizkick + jumps over projectiles. Aerial version can be used to be safer because of horiz travelled distance
Dark Fists grants him a fast special with armor and ability to kill Zeldas at 75%
Dark Vault increases his vertical recovery
Flame Chain grants him a powerful way to get in safely and deal damage

nerfs: dair might be weaker, flame choke techable.
This. I think most of you hear haven't actually experienced Ganon at the highest levels of play much in Brawl. Ganon did get get a considerable amount of boosts, and I don't feel that he's at the lower end of the tier list at all.

He no longer has one of the worse recovery, there are characters that have worse. He lives considerably longer now, not only due to this weight, but due to the edge mechanics. He's a monster off of stage. From what I experienced, Ganon does damage in just a hit which other characters can only achieve in multiple hits. Shields are much more easier to put up and drop off this game - and this gives Ganon and other non-projectile characters a much easier time.
 

kunimitsu877

Smash Apprentice
Joined
Oct 7, 2014
Messages
149
From my experience with him in both games, I'd say he's 90% the same.

Yeah, he's a bit faster due to the new physics, but he's still one of the least mobile characters around. He didn't get any meaningful buffs. He's still a sitting duck for projectiles ; he still lacks approach options.

And there's still no reason for me to use Ganondorf over other heavyweights who deal a lot of damage but are more versatile.
ganon has changed slightly well on the bright side he has his sword in his custom moves but hey its something
 
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