been working on this a little kadano, and i want to share some ideas with you and ask you a question.
so, here is my product. it's fairly imprecise and rough. i get good results with it, but i can't help but think about how to make it perfect. the tools used were a huge limitation (similar method as you), and i think in order to get this perfect, a detail sander would be necessary, as well as a perfectly scaled diagram.
this is the rough schematic i've made for an idealized analogue gate:
some things could be scaled better, but you get the point.
(red = 22mm)
thoughts? i personally don't find the upper half of the 18° deviations to be too useful. i'd rather the upper half be slightly rounded (expanding it proportionately with the bottom halfs expansion).
the question:
you mentioned that 198° is located at y=99 with max x value, and the 342° position being at y=99 with a min x value. this doesn't appear to check out at all with my results. i'm getting ~185-175 as the y value (getting very great wavedashes), with min and max x values for the longest WD. at rest position it reads (127,127), so there's nothing insane going on.
the coordinate to angle conversion is probably the biggest hump i'm experiencing right now. i'm wondering if you can clarify my confusion between our coordinates, because once i know the coordinates for each shortest and longest WD, i can finally get to more trials, and possibly the purchasing of some necessary tools.
get back to me when you can pls.