Pros:
1) Window to punish aerials are tight.
2) Down tilt combos at low percents and then kills at around 108%, amazing CC game.
3) Bacon snuffs dash in and jump in options.
4) Frame 3 combo breaker/combo tool/OoS option/recovery. Yes, all of that.
5) 4 throws that share the same animation, so it's impossible to tell which one he's doing. DI is kinda futile.
6) Can reliably Throw -> Up-B -> Nair/Fair 99% of the roster at any relevant percent.
7) Has an excessive amount of active frames on a lot of moves that allow leniency for missed timing.
8) Has disjoints out the ass (WITH lots of active frames), hard to deal with unless you're Roy or Marth.
9) Bucket Break allows him to get FSmashed at 180% and still live.
10) The 9 hammer, which wouldn't be so much of an issue if he couldn't reliably combo into Side-B at any percent.
11) Hits like a truck on so many moves and for no actual apparent reason (Nair, Fair, UpSmash, DSmash, FSmash, Dtilt)
12) Meteor hitbox on Dair combos into whatever in the world you want it to, at any relevant percent. Easy to hit with.
13) Doesn't really get gimped much, meteors aren't really effective against him. Have to kill him outright.
14) With the combination of his disjoints, bacon, and frame data, he can be very tough to finally get your hands on him.
Cons:
1) He's very light and dies early.
2) Crappy rolls.