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Fun New Gameplay Mode Idea - Final Smashball Timer

jodo

Smash Cadet
Joined
Sep 15, 2007
Messages
33
Location
West Palm Beach, FL
I have seen some amazing codes created - things I would have never thought possible so I won't hold my idea back. I am sadly not a coder.

First off, I was thinking of trying to bring back the idea of playing with Smash Balls funner. Right now they are viewed as either an annoyance, god-like, cheap, or just plain worthless [depending on the character.] Regardless, I personally enjoy the fight to get the Smash Ball.

For anyone who is familiar with Halo's Oddball gameplay mode - one person needs to be in possession (in this case of the Smash Ball) for the majority of the time of the match to win.

The rules could be a timed stock match - where a timer is implemented once the person gets the Smash Ball that they can't use it untill they've had it for a set time [think Wario's gas]. During this time - if there's a way to still enable the normal use of the B button until the Smash Ball is active that would be great. If someone for ex, gets KO'd before the time is up and they had the Smash Ball for the majority of time then it could go to Sudden Death.

A twist to this would be to enable Tabu's InstaDeath blast when the Final Smash is used that way there is more emphasis on truly getting the Smash Ball regardless of your character!

A lot of other things about this that I'll come back to touch up on but let me know 1. this is possible 2. how to improve / suggestions / etc - Thanks!
 

ZeonStar

Smash Ace
Joined
Apr 13, 2006
Messages
601
Location
Rome, GA
I really think that some kind of mode where one player is huge and the others are small or normal size would be fun as hell, I wondered why they never implemented that.
 
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