SpiredMoth
Smash Journeyman
I've recently gotten the desire to get every in-game ribbon at least once, not necessarily on the same pokemon. Here's my first attempt at a doubles team for the DPPt Frontier/Tower.
Slaking@Muscle Band
jolly/Truant
252 Atk, 100 HP, 156 Spe
Slack Off
Night Slash
Return
Earthquake
One of my leads. Fairly obvious this is the powerhouse of the team. After the first round use of Gastro Acid, he can wreak havok with Return, Night Slash, and EQ. Muscle Band is listed as the item only becasue Life Orb was needed by Dragonite. I changed Shadow Claw to Night Slash because it has the same coverage and I already have Slakoths with NS.
Shuckle@Leftovers
careful/Sturdy
252 HP, 232 Def, 20 SpD
Gastro Acid
Helping Hand
Safeguard
Knock Off
My other lead. Starts with GA to allow Slaking to attack every turn. HH when I can. Knock Off is mostly there in case of Taunt or the possible annoying lefties. Sturdy is used because the computer will still try to use OHKO moves. I kinda wish he had more than Rest for recovery.
Snorlax@Expert Belt
adamant/Thick Fat
200 HP, 200 Atk, 108 Def
Brick Break
Seed Bomb
Rock Slide
Curse
My (less frail) replacement for Breloom. He's mostly here because, imo, the others added too much to the weaknesses of my team. His use will mostly likely be situational. The moves may not be great (or even good), but they give me some SE coverage the rest of my team is missing, hence Expert Belt being the item. Thick Fat is so he can try to come in on ice type attacks that would normally be aimed at Dragonite.
Dragonite@Life Orb
modest/Inner Focus
200 SpA, 200 HP, 108 Spe
Roost
Ice Beam
Thunderbolt
Surf/Heat Wave
Again basic. Bolt/Beam for coverage. For the last moveslot, I can't decide which to use since both can give more SE coverage.
I know this team needs work (especially the EVs). I'm willing to change just about anything except the use of Slaking since he's one of my fav pokes and this is one of the few viable uses for him.
Though I'm willing to change most of my team, please don't suggest the following:
+ Anything that can't breed
+ Hidden Power (I don't have the patience to breed for it)
+ HGSS moves
+ Rotom Formes (I don't have the Secret Key and none of my friends have Pt)
Thanks in advance.
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Slaking@Muscle Band
jolly/Truant
252 Atk, 100 HP, 156 Spe
Slack Off
Night Slash
Return
Earthquake
One of my leads. Fairly obvious this is the powerhouse of the team. After the first round use of Gastro Acid, he can wreak havok with Return, Night Slash, and EQ. Muscle Band is listed as the item only becasue Life Orb was needed by Dragonite. I changed Shadow Claw to Night Slash because it has the same coverage and I already have Slakoths with NS.
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Shuckle@Leftovers
careful/Sturdy
252 HP, 232 Def, 20 SpD
Gastro Acid
Helping Hand
Safeguard
Knock Off
My other lead. Starts with GA to allow Slaking to attack every turn. HH when I can. Knock Off is mostly there in case of Taunt or the possible annoying lefties. Sturdy is used because the computer will still try to use OHKO moves. I kinda wish he had more than Rest for recovery.

Snorlax@Expert Belt
adamant/Thick Fat
200 HP, 200 Atk, 108 Def
Brick Break
Seed Bomb
Rock Slide
Curse
My (less frail) replacement for Breloom. He's mostly here because, imo, the others added too much to the weaknesses of my team. His use will mostly likely be situational. The moves may not be great (or even good), but they give me some SE coverage the rest of my team is missing, hence Expert Belt being the item. Thick Fat is so he can try to come in on ice type attacks that would normally be aimed at Dragonite.

Dragonite@Life Orb
modest/Inner Focus
200 SpA, 200 HP, 108 Spe
Roost
Ice Beam
Thunderbolt
Surf/Heat Wave
Again basic. Bolt/Beam for coverage. For the last moveslot, I can't decide which to use since both can give more SE coverage.
I know this team needs work (especially the EVs). I'm willing to change just about anything except the use of Slaking since he's one of my fav pokes and this is one of the few viable uses for him.
Though I'm willing to change most of my team, please don't suggest the following:
+ Anything that can't breed
+ Hidden Power (I don't have the patience to breed for it)
+ HGSS moves
+ Rotom Formes (I don't have the Secret Key and none of my friends have Pt)
Thanks in advance.