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Frame Data (FAir has landing lag IASA frames)

metroid1117

Smash Master
Joined
Sep 1, 2005
Messages
3,786
Location
Chester, IL
Data for FSmash+USmash duration as well as short-hopped FAir landing lag, FAir IASA frames, and BAir start-up lag are posted.

DISCLAIMER: I tested these by going into Training Mode, making it 1/4th speed, and repeatedly doing the thing I wanted to test, using a stopwatch and recording the data. There will be mistakes in these results, so take them with a grain of salt. I'll request for this thread to be removed if anyone gets precise results. Do tell if you have more accurate results; I haven't seen any, so I thought people would want at least an estimate. I'd also like to check how close I was. Note that I'll be adding more data as I do more tests and that I threw out some results in my data (as denoted with a slash mark through the result).


FSmash - 85 frames long (Data: http://img237.imageshack.us/my.php?image=ikefsmashss8.jpg)

USmash - 88 frames long (Data: http://img520.imageshack.us/my.php?image=ikeusmashwf8.jpg)

FAir
landing lag = 29 frames (Data: http://img135.imageshack.us/my.php?image=fairlagshko1.jpg)
IASA frame +/- 22 (7 frames faster) (Data: http://img80.imageshack.us/my.php?image=fairiasatr2.jpg)

BAir
start-up lag = +/- 8 frames (Data = http://img255.imageshack.us/my.php?image=bairstartuplagtz5.jpg)
 

XSilvenX

Smash Lord
Joined
May 29, 2007
Messages
1,166
Location
Brooklyn, New York
WTF ..you can just go to slow motion and count the frames roflmao jp but umm hopefully theres a way to get into dev mode with the Wii action replay(not sure if one exists) so we can see the frame databecause this way seems wacky lulz.
 

WeLikeIke

Smash Cadet
Joined
Mar 2, 2008
Messages
67
Location
Orlando (UCF area)
WTF ..you can just go to slow motion and count the frames roflmao jp but umm hopefully theres a way to get into dev mode with the Wii action replay(not sure if one exists) so we can see the frame databecause this way seems wacky lulz.
lol wtf silven rofl r u srsly lmao laughing haha 100% of the lawlz time?
 

metroid1117

Smash Master
Joined
Sep 1, 2005
Messages
3,786
Location
Chester, IL
WTF ..you can just go to slow motion and count the frames roflmao jp but umm hopefully theres a way to get into dev mode with the Wii action replay(not sure if one exists) so we can see the frame databecause this way seems wacky lulz.
There is indeed an Action Replay for the Wii. However, I haven't seen any frame data.

And yeah, my method is weird and inaccurate :(. I'll probably redo the tests at 1/4th speed so I can get more accurate results.
 
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