ducky285
Smash Journeyman
Sorry if this has been discussed before but I noticed this today with Bowser's fortress.
As you all know, if you fortress in the air, you will land with an annoying bounce that leaves you way open to be punished. However, if you land on the ground before the fortress is completely finished (or anytime during the attack) the lag is drastically reduced. There is still some lag (I couldn't attack right after landing) but it's not nearly as bad as the bounce.
This works if you fortress directly after a short hop or if you do it below the ledge during a recovery.
I find this odd because most air attacks have lag if you land during them and none if you land after them, but this is the complete opposite.
Don't know if this is terribly helpful since I'm not a Bowser main (I use him on occasion) but I suppose this might be looked into more by you guys.
As you all know, if you fortress in the air, you will land with an annoying bounce that leaves you way open to be punished. However, if you land on the ground before the fortress is completely finished (or anytime during the attack) the lag is drastically reduced. There is still some lag (I couldn't attack right after landing) but it's not nearly as bad as the bounce.
This works if you fortress directly after a short hop or if you do it below the ledge during a recovery.
I find this odd because most air attacks have lag if you land during them and none if you land after them, but this is the complete opposite.
Don't know if this is terribly helpful since I'm not a Bowser main (I use him on occasion) but I suppose this might be looked into more by you guys.