RomeDogg
Smash Journeyman
Well I am getting a friend into Project M and he wanted his footstool changed to the L trigger so he could use his control stick to land it easier. He hates that if he misses a footstools timing and lands he gets stuck in his taunt animation then punished. Which made me think of a possible change if possible.
This idea pertains to when footstool/taunt are set to the L or R trigger. I think that when you are grounded that when you light press(press halfway down) the L or R trigger that it shouldn't access the taunt. The taunt animation should only appear when you do a full press with either set trigger when grounded. But I think when you are in the air both the light press and full press should access the footstool. This would also eliminate an accidental L or R press when trying to shield when getting use to a single shield button. Any thoughts or input on this?
This idea pertains to when footstool/taunt are set to the L or R trigger. I think that when you are grounded that when you light press(press halfway down) the L or R trigger that it shouldn't access the taunt. The taunt animation should only appear when you do a full press with either set trigger when grounded. But I think when you are in the air both the light press and full press should access the footstool. This would also eliminate an accidental L or R press when trying to shield when getting use to a single shield button. Any thoughts or input on this?