davidcrimsons
Smash Rookie
So yesterday I get home to read this tweet of Anti stating "PEOPLE WERE ASS IN BRAWL THEN WHEN SMASH 4 CAME OUT THEY GOT A POWER BOOST SMH" and then went on to say "IF YOU WERE ASS IN ALL OF BRAWL BUT YOU GET GOOD RESULTS IN SMASH 4, DONT ACT LIKE YOU TURNED INTO A BETTER PLAYER, THE GAME IS EASIER."
After immediately realizing that this was a salty post or a declaration of war (click bait) to all sm4sh and potential sm4sh players, I closed out of twitter and went on with my day. I come back to twitter X amount of minutes and Anti begins calling people out and getting defensive. At that point it isn't click bait, it is the rich white sediment-esque seasoning that we as gamers are all very well aware of, salt. Salt aside, this is not an appropriate way for a professional level Smash player (or any gamer for that matter) to act. To say that individuals gained a "power boost" because they decided to play sm4sh. It is perfectly normal for someone to play what is new at the time and become more successful at it. As many great commentators have said, skills between fighting games are transferable. Meaning that the possibility of skills/tech ability indisputably can translate over from game to game. So you can be "Ass at brawl" (quoting Anti) and "get good results" in Sm4sh because of your previous experiences with other titles and the passage of time. Sometimes, certain games just don't work for certain people and that's okay. There is nothing wrong with being mediocre at a game and somewhat better at it's predecessor. Without experimentation, there is no proven correlation between a player being bad at brawl and that same player being amazing at Sm4sh (correct me if I'm wrong and please have an example if corrected).
Throwing out a statement like Anti did honestly just hurts the community and deters new players from picking up the game or sticking with it. Learning curves and ease of learning a game is relative to the individual. Some people naturally pick games up and are good while others seem to struggle. For some, Sm4sh is the first game they have ever picked up seriously and considered to get competitive at. Perhaps Anti was under the influence of alcohol ( he later uploads a picture of himself drinking some) or just trolling but so what? This behavior is not justified. As a competitive player, he, like all other players, must uphold their responsibility of developing and nurturing a relatively new community. I'm not saying top level players have a job of keeping a game alive or recruiting new players but I do believe that individuals should be aware of the fact that they possess an influence over the community and to use it in such a negative fashion benefits noone. Also, by quoting Sakurai from an interview, which Anti conveniently did not scroll down and read the rest of Sakurai's opinion, and then stating "**** Sak" refutes his own argument which in turn, invalidates it.
( https://twitter.com/Anti_SSB/status/661764821814288384 )
Just because a developer says that a game was not made to be competitive, doesn't mean it can't be. The fact that there are gaming communities for fighting games developed by Nintendo (brawl notably because it was made to not be competitive at all) is living proof of that. A game becomes competitive not because of some developers decision or opinion, but because of the individual gamers who decide to support it. While Sakurai sees no competitive future for this game, this decision is ultimately up to us as a community to decide. It is up to the community to help a game develop and evolve.
Anti also brings up an interesting point that the interview linked above is only in reference to sm4sh. Unfortunately for him, if he had scrolled down just a little bit more, he would have noticed this:
( https://twitter.com/theharddd/status/661766553436823552 )
Sakurai states how he feels this game and it's mechanics appear to be "more interesting than the previous three titles." The very interview that Anti used as some sort of source (an incomplete one at that) refutes the only backed point that he made in regards to Sm4sh's future.
(Conclusion)
This post was made purely for discussion purposes. No I'm not salty, butthurt, or mad about the behavior described above, but I am rather disappointed in the overall behaviors of our Smash (not just Sm4sh) community in general as of late. I hope that people reading this read it all the way through and realize that this is my opinion that I backed up with a few facts. I'm open to discuss this or debate this because intellectual conversations are one purpose that forums should be used for.
P.S. I forgot to mention that the Sakurai interview has been cited as a bad translation so unfortunately, Anti's only "legitimate" source was falsified. I would also like to state that I am not a competitive brawl player but I did keep up with the scene as I will and have done with each iteration of Smash. While all Smash games are interconnected by elements like characters, controls, and gameplay format, we as a community need to realize and agree on one thing. That regardless of the skill gap or the ease of learning a game, all Smash games are different. They are their own individual games, each with their own mechanics and elements. This is what makes each iteration that much more interesting and enjoyable for such a large community. I also did not touch on how Anti called out specific players and insulted them. I feel that it may be something beyond what I am currently arguing but that is also open to discussion as well.
Sources:
Anti's original post: https://twitter.com/Anti_SSB/status/661757064969089024
Anti's twitter: https://twitter.com/Anti_SSB
Anti covering his tracks after much refutation from the masses: https://twitter.com/Anti_SSB/status/661778274692018176
https://twitter.com/Anti_SSB/status/661769815644835840
After immediately realizing that this was a salty post or a declaration of war (click bait) to all sm4sh and potential sm4sh players, I closed out of twitter and went on with my day. I come back to twitter X amount of minutes and Anti begins calling people out and getting defensive. At that point it isn't click bait, it is the rich white sediment-esque seasoning that we as gamers are all very well aware of, salt. Salt aside, this is not an appropriate way for a professional level Smash player (or any gamer for that matter) to act. To say that individuals gained a "power boost" because they decided to play sm4sh. It is perfectly normal for someone to play what is new at the time and become more successful at it. As many great commentators have said, skills between fighting games are transferable. Meaning that the possibility of skills/tech ability indisputably can translate over from game to game. So you can be "Ass at brawl" (quoting Anti) and "get good results" in Sm4sh because of your previous experiences with other titles and the passage of time. Sometimes, certain games just don't work for certain people and that's okay. There is nothing wrong with being mediocre at a game and somewhat better at it's predecessor. Without experimentation, there is no proven correlation between a player being bad at brawl and that same player being amazing at Sm4sh (correct me if I'm wrong and please have an example if corrected).
Throwing out a statement like Anti did honestly just hurts the community and deters new players from picking up the game or sticking with it. Learning curves and ease of learning a game is relative to the individual. Some people naturally pick games up and are good while others seem to struggle. For some, Sm4sh is the first game they have ever picked up seriously and considered to get competitive at. Perhaps Anti was under the influence of alcohol ( he later uploads a picture of himself drinking some) or just trolling but so what? This behavior is not justified. As a competitive player, he, like all other players, must uphold their responsibility of developing and nurturing a relatively new community. I'm not saying top level players have a job of keeping a game alive or recruiting new players but I do believe that individuals should be aware of the fact that they possess an influence over the community and to use it in such a negative fashion benefits noone. Also, by quoting Sakurai from an interview, which Anti conveniently did not scroll down and read the rest of Sakurai's opinion, and then stating "**** Sak" refutes his own argument which in turn, invalidates it.
( https://twitter.com/Anti_SSB/status/661764821814288384 )
Just because a developer says that a game was not made to be competitive, doesn't mean it can't be. The fact that there are gaming communities for fighting games developed by Nintendo (brawl notably because it was made to not be competitive at all) is living proof of that. A game becomes competitive not because of some developers decision or opinion, but because of the individual gamers who decide to support it. While Sakurai sees no competitive future for this game, this decision is ultimately up to us as a community to decide. It is up to the community to help a game develop and evolve.
Anti also brings up an interesting point that the interview linked above is only in reference to sm4sh. Unfortunately for him, if he had scrolled down just a little bit more, he would have noticed this:
( https://twitter.com/theharddd/status/661766553436823552 )
Sakurai states how he feels this game and it's mechanics appear to be "more interesting than the previous three titles." The very interview that Anti used as some sort of source (an incomplete one at that) refutes the only backed point that he made in regards to Sm4sh's future.
(Conclusion)
This post was made purely for discussion purposes. No I'm not salty, butthurt, or mad about the behavior described above, but I am rather disappointed in the overall behaviors of our Smash (not just Sm4sh) community in general as of late. I hope that people reading this read it all the way through and realize that this is my opinion that I backed up with a few facts. I'm open to discuss this or debate this because intellectual conversations are one purpose that forums should be used for.
P.S. I forgot to mention that the Sakurai interview has been cited as a bad translation so unfortunately, Anti's only "legitimate" source was falsified. I would also like to state that I am not a competitive brawl player but I did keep up with the scene as I will and have done with each iteration of Smash. While all Smash games are interconnected by elements like characters, controls, and gameplay format, we as a community need to realize and agree on one thing. That regardless of the skill gap or the ease of learning a game, all Smash games are different. They are their own individual games, each with their own mechanics and elements. This is what makes each iteration that much more interesting and enjoyable for such a large community. I also did not touch on how Anti called out specific players and insulted them. I feel that it may be something beyond what I am currently arguing but that is also open to discussion as well.
Sources:
Anti's original post: https://twitter.com/Anti_SSB/status/661757064969089024
Anti's twitter: https://twitter.com/Anti_SSB
Anti covering his tracks after much refutation from the masses: https://twitter.com/Anti_SSB/status/661778274692018176
https://twitter.com/Anti_SSB/status/661769815644835840